map: - "''''''''''''''''''''''''" - "''''███████████████'''''" - "_~__d.ct.w.ss█#ff#█'''''" - "_!__d.ct.w...d...o█X_'''" - "''X'█.ct.█████.p.o█X_'''" - "''''█.ct.....w.p.o█X_'''" - "''''█.ct.....w.p..d__'''" - "''''█.ct.....w.p.S██d██'" - "''''█.ct.....█.p.S█L.T█'" - "''''█.ct.....d...S█R.F█'" - "''''█........█#CC#█ppp█'" - "''''███████████████████'" - "''''''''''''''''''''''''" - "________________________" - "________________________" - "________________________" - "________________________" - "________________________" - "________________________" - "''''''''''''''''''''''''" tiles: "#": counter "<": counter ">": counter "v": counter "^": counter "f": counter "p": counter "t": table "w": counter-window "s": sink "o": oven "S": stove "C": cuttingboard "R": raw-steak-crate "T": tomato-crate "F": flour-crate "L": leek-crate "X": trash "c": chair ".": floor "'": grass "*": tree "~": path "!": path "_": path "d": door "█": wall "▒": wall-window items: "S": pot "p": plate "f": foodprocessor chef_spawn: "~" customer_spawn: "!" walkable: - door - floor - chair - grass - path collider: - wall - tree