/* Hurry Curry! - a game about cooking Copyright 2024 metamuffin This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License only. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ pub mod misc; pub mod sprite; use hurrycurry_protocol::glam::Vec2; use sdl2::{ pixels::PixelFormatEnum, rect::{FRect, Rect}, render::{BlendMode, Canvas, Texture, TextureAccess, TextureCreator}, video::{Window, WindowContext}, }; use sprite::SpriteDraw; use std::collections::HashMap; pub struct SpriteRenderer<'a> { metadata: AtlasLayout, texture: Texture<'a>, view_scale: Vec2, view_offset: Vec2, sprites: Vec, } pub type AtlasLayout = HashMap; impl<'a> SpriteRenderer<'a> { pub fn init(texture_creator: &'a TextureCreator) -> Self { let palette = include_str!("../../assets/palette.csv") .split('\n') .filter(|l| !l.is_empty()) .map(|s| { let mut toks = s.split(","); ( toks.next().unwrap().chars().next().unwrap(), [ toks.next().unwrap().parse::().unwrap(), toks.next().unwrap().parse::().unwrap(), toks.next().unwrap().parse::().unwrap(), toks.next().unwrap().parse::().unwrap(), ], ) }) .collect::>(); let mut texels = vec![255; 1024 * 1024 * 4]; for (y, line) in include_str!("../../assets/atlas.ta").lines().enumerate() { if line.is_empty() { continue; } for (x, char) in line.chars().enumerate() { let color = palette.get(&char).unwrap(); texels[(y * 1024 + x) * 4 + 0] = color[3]; texels[(y * 1024 + x) * 4 + 1] = color[2]; texels[(y * 1024 + x) * 4 + 2] = color[1]; texels[(y * 1024 + x) * 4 + 3] = color[0]; } } let mut texture = texture_creator .create_texture( Some(PixelFormatEnum::RGBA8888), TextureAccess::Streaming, 1024, 1024, ) .unwrap(); texture.update(None, &texels, 1024 * 4).unwrap(); texture.set_blend_mode(BlendMode::Blend); let metadata = include_str!("../../assets/atlas.meta.csv") .lines() .filter(|l| !l.is_empty()) .map(|l| { let mut toks = l.split(","); let x: i32 = toks.next().unwrap().parse().unwrap(); let y: i32 = toks.next().unwrap().parse().unwrap(); let w: u32 = toks.next().unwrap().parse().unwrap(); let h: u32 = toks.next().unwrap().parse().unwrap(); let name = toks.next().unwrap().to_string(); (name, Rect::new(x, y, w, h)) }) .collect::>(); Self { texture, metadata, sprites: vec![], view_offset: Vec2::ZERO, view_scale: Vec2::splat(3.), } } #[inline] pub fn atlas_layout(&self) -> &HashMap { &self.metadata } pub fn set_modulation(&mut self, r: u8, g: u8, b: u8, a: u8) { self.texture.set_alpha_mod(a); self.texture.set_color_mod(r, g, b); } pub fn reset_modulation(&mut self) { self.set_modulation(255, 255, 255, 255) } pub fn draw_world(&mut self, sprite: SpriteDraw) { self.sprites.push(SpriteDraw { tint: sprite.tint, z_order: sprite.z_order, src: sprite.src, dst: FRect::new( ((sprite.dst.x + self.view_offset.x) * 32.).round() * self.view_scale.x, ((sprite.dst.y + self.view_offset.y) * 24.).round() * self.view_scale.y, (sprite.dst.w * 32.).round() * self.view_scale.x, (sprite.dst.h * 24.).round() * self.view_scale.y, ), }) } pub fn submit(&mut self, canvas: &mut Canvas) { self.sprites.sort(); for SpriteDraw { src, dst, tint, .. } in self.sprites.drain(..) { self.texture.set_color_mod(tint[0], tint[1], tint[2]); self.texture.set_alpha_mod(tint[3]); canvas.copy_f(&self.texture, src, dst).unwrap(); } } }