# undercooked A cooperative multiplayer game about cooking. ## Client ### Building - `make client-assets` - `cd client` - Import all assets: `godot --import .` ### Usage - `godot .` ## Server ### Building - Build game data: `make -C data` - Build the server program: `cargo build --release` ### Usage - Run the server: `./target/release/undercooked-server` ## Test Client ### Building - Compile typescript: `esbuild test-client/main.ts --bundle --outdir=test-client --target=esnext --format=esm` ### Usage - Serve `test-client` directory somehow. With python: `python -m http.server 8080 -d test-client` - Open the page with your browser. ## License AGPL-3.0-only; See [COPYING](./COPYING).