/*
Hurry Curry! - a game about cooking
Copyright (C) 2025 Hurry Curry! Contributors
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, version 3 of the License only.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see .
*/
use hurrycurry_protocol::{
ItemIndex, TileIndex,
glam::{IVec2, Vec2},
};
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Deserialize, Serialize)]
#[serde(rename_all = "snake_case")]
pub enum EntityDecl {
Conveyor {
from: IVec2,
to: IVec2,
speed: Option,
},
ItemPortal {
from: IVec2,
to: IVec2,
},
PlayerPortal {
from: Vec2,
to: Vec2,
},
Customers {
scaling_factor: Option,
spawn_cooldown: Option,
#[serde(default = "default_item")]
unknown_order: ItemIndex,
},
Map {
name: String,
pos: Vec2,
},
EnvironmentEffect(EnvironmentEffect),
Environment(Vec),
Gate {
condition: GateCondition,
pos: IVec2,
blocker_tile: TileIndex,
},
Tram {
length: usize,
color: Option,
points: Vec,
spacing: f32,
smoothing: f32,
},
Book {
pos: IVec2,
},
Pedestrians {
spawn_delay: f32,
spawn_delay_stdev: Option,
speed: Option,
points: Vec,
},
TagMinigame {
#[serde(default = "default_item")]
tag_item: ItemIndex,
#[serde(default = "default_tile")]
blocker_tile: TileIndex,
},
}
#[derive(Debug, Clone, Deserialize, Serialize)]
#[serde(rename_all = "kebab-case")]
pub enum GateCondition {
All(Vec),
Any(Vec),
Stars(String, u8),
}
#[derive(Clone, Debug, Deserialize, Serialize, Default)]
pub struct EnvironmentEffect {
pub name: String,
#[serde(default = "default_onoff")]
pub on: f32,
#[serde(default)]
pub on_stdev: f32,
#[serde(default = "default_onoff")]
pub off: f32,
#[serde(default)]
pub off_stdev: f32,
}
fn default_onoff() -> f32 {
40.
}
fn default_item() -> ItemIndex {
ItemIndex(usize::MAX)
}
fn default_tile() -> TileIndex {
TileIndex(usize::MAX)
}