use crate::Registry; use hurrycurry_protocol::registry::Submission; use log::{debug, info}; use rocket::{http::hyper::Uri, post, serde::json::Json, State}; use std::{net::IpAddr, str::FromStr, sync::Arc, time::Instant}; use tokio::{net::lookup_host, sync::RwLock}; #[post("/v1/register", data = "")] pub(super) async fn r_register<'a>( client_addr: IpAddr, registry: &State>>, submission: Json, ) -> Result<&'static str, &'static str> { debug!("submission {submission:?}"); let uri = Uri::from_str(&submission.uri).map_err(|_| "invalid uri")?; let scheme = uri.scheme().ok_or("no scheme")?.as_str(); let secure = match scheme { "ws" => false, "wss" => true, _ => return Err("invalid scheme"), }; let host = uri.host().ok_or("no host")?; let port = uri.port_u16().unwrap_or(if secure { 443 } else { 27032 }); let uri_q = match IpAddr::from_str(host) { Ok(mut addr) => { if addr.is_unspecified() { addr = client_addr; } if addr.is_loopback() { return Err("loopback address"); } if addr.is_multicast() { return Err("multicast address"); } if client_addr == addr { format!("{scheme}://{addr}:{port}",) } else { return Err("source address does not match uri"); } } Err(_) => { if lookup_host(format!("{host}:0")) .await .map_err(|_| "dns lookup failed")? .find(|a| a.ip() == client_addr) .is_some() { format!("{scheme}://{host}:{port}") } else { return Err("host verification failed"); } } }; let mut g = registry.write().await; if g.servers.len() > 1000 { return Err("too many registered servers"); } info!("submission approved for {uri_q:?}"); let entry = g.servers.entry(submission.secret).or_default(); entry.name = submission.name.clone(); entry.players_online = submission.players; entry.last_game = submission.last_game; entry.version = submission.version; entry.address.insert(uri_q, Instant::now()); Ok("ok") }