/* Hurry Curry! - a game about cooking Copyright (C) 2025 Hurry Curry! Contributors This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License only. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ use crate::{ entity::{bot::BotDriver, tutorial::Tutorial}, server::{AnnounceState, Server}, }; use anyhow::Result; use clap::{Parser, ValueEnum}; use hurrycurry_bot::algos::ALGO_CONSTRUCTORS; use hurrycurry_locale::{tre, trm, TrError}; use hurrycurry_protocol::{Character, Menu, Message, PacketC, PlayerClass, PlayerID}; use std::{fmt::Write, time::Duration}; #[derive(Parser)] #[clap(multicall = true)] enum Command { /// Start a new game #[clap(alias = "s")] Start { /// Gamedata specification #[arg(default_value = "junior")] spec: String, /// Skip announement and pause at game start #[arg(short = 's', long)] skip_announce: bool, /// Duration in seconds timer: Option, }, /// Shows the best entries of the scoreboard for this map. #[clap(alias = "top", alias = "top5")] Scoreboard { /// Name of the map, default: current map: Option, /// Send text instead of document #[arg(short, long)] text: bool, }, #[clap(alias = "mapinfo")] Info { /// Name of the map, default: current map: Option, }, /// Abort the current game End, /// Download recipe/map's source declaration Download { /// Resource kind #[arg(value_enum)] r#type: DownloadType, /// Name name: String, }, /// List all recipes and maps List, /// Send an effect Effect { name: String }, /// Send an item message Item { name: String }, /// Send a tile message Tile { name: String }, /// Show all possible demands for this map Demands, /// Ready yourself Ready { #[arg(short, long)] force: bool, #[arg(short, long)] unready: bool, }, /// Reload the resource index ReloadIndex, #[clap(alias = "summon", alias = "bot")] CreateBot { algo: String, name: Option }, /// Reload the current map #[clap(alias = "r")] Reload, /// Shows the recipe book Book, /// Start an interactive tutorial for some item #[clap(alias = "tutorial")] StartTutorial { item: String }, /// End the tutorial unfinished EndTutorial, #[clap(alias = "tr")] /// Manually send a translated message TranslateMessage { message_id: String, arguments: Vec, }, /// Return to the map editor #[clap(alias = "e", alias = "editor")] Edit, #[clap(hide = true)] SetEditorAddress { url: String }, } #[derive(ValueEnum, Clone)] enum DownloadType { Map, Recipes, } impl Server { pub fn handle_command_parse( &mut self, player: PlayerID, command: &str, ) -> Result, TrError> { let mut replies = Vec::new(); for line in command.split("\n") { self.handle_command( player, Command::try_parse_from( shlex::split(line) .ok_or(tre!("s.error.quoting_invalid"))? .into_iter(), ) .map_err(|e| TrError::Plain(e.to_string()))?, &mut replies, )?; } Ok(replies) } fn handle_command( &mut self, player: PlayerID, command: Command, replies: &mut Vec, ) -> Result<(), TrError> { match command { Command::Start { spec, timer, skip_announce, } => { if !self.game.lobby { self.tx .send(PacketC::ServerMessage { message: trm!( "s.state.game_aborted", s = self .game .players .get(&player) .ok_or(tre!("s.error.no_player"))? .name .clone() ), error: false, }) .ok(); } let data = self .index .generate_with_book(&spec) .map_err(|e| TrError::Plain(e.to_string()))?; self.load(data, timer.map(Duration::from_secs)); if skip_announce { self.announce_state = AnnounceState::Done } } Command::End => { self.tx .send(PacketC::ServerMessage { message: trm!( "s.state.game_aborted", s = self .game .players .get(&player) .ok_or(tre!("s.error.no_player"))? .name .clone() ), error: false, }) .ok(); self.load( self.index .generate_with_book("lobby") .map_err(|e| TrError::Plain(e.to_string()))?, None, ); } Command::Reload => { if self.count_chefs() > 1 { return Err(tre!("s.error.must_be_alone")); } self.load( self.index .generate_with_book(&self.game.data.current_map) .map_err(|e| TrError::Plain(e.to_string()))?, None, ); self.announce_state = AnnounceState::Done } Command::Ready { force, unready } => { for c in self.connections.values_mut() { if c.players.contains(&player) || force { c.ready = true; } if unready && c.players.contains(&player) { c.ready = false; } } self.update_paused(); } Command::ReloadIndex => { self.index .reload() .map_err(|e| TrError::Plain(e.to_string()))?; } Command::Book => replies.push(PacketC::Menu(Menu::Book(self.data.book.clone()))), Command::Download { r#type, name } => { let source = match r#type { DownloadType::Map => self.index.read_map(&name), DownloadType::Recipes => self.index.read_recipes(&name), } .map_err(|e| TrError::Plain(e.to_string()))?; replies.push(PacketC::ServerMessage { message: Message::Text(source), error: false, }); } Command::List => replies.push(PacketC::ServerMessage { message: Message::Text(format!( "Maps: {:?}\nRecipes: {:?}", self.index.maps.keys().collect::>(), self.index.recipes )), error: false, }), Command::Effect { name } => { self.tx.send(PacketC::Effect { name, player }).ok(); } Command::Item { name } => { let item = self .game .data .get_item_by_name(&name) .ok_or(tre!("s.error.item_not_found", s = name))?; self.tx .send(PacketC::Communicate { player, message: Some(Message::Item(item)), timeout: None, }) .ok(); } Command::Tile { name } => { let tile = self .game .data .get_tile_by_name(&name) .ok_or(tre!("s.error.no_tile", s = name))?; self.tx .send(PacketC::Communicate { player, message: Some(Message::Tile(tile)), timeout: None, }) .ok(); } Command::CreateBot { algo, name } => { let (aname, cons) = ALGO_CONSTRUCTORS .iter() .find(|(name, _)| *name == algo.as_str()) .ok_or(tre!("s.error.algo_not_found", s = algo))?; let algo = cons(); self.entities.push(Box::new(BotDriver::new( format!("{}-bot", name.unwrap_or((*aname).to_owned())), Character { color: 0, hairstyle: 0, headwear: 0, }, PlayerClass::Bot, algo, ))); } Command::Scoreboard { map, text } => { let mapname = map.as_ref().unwrap_or(&self.game.data.current_map); if let Some(board) = self.scoreboard.get(mapname) { if text { let mut o = format!("Scoreboard for {mapname}:\n"); for (i, entry) in board.best.iter().take(5).enumerate() { writeln!( o, " {i}. {} points by {}", entry.score.points, entry.players.clone().join(", ") ) .unwrap(); } replies.push(PacketC::ServerMessage { message: Message::Text(o), error: false, }); } else { // replies.push(PacketC::Menu(Menu::Document(DocumentElement::Document { // es: vec![DocumentElement::Page { // es: vec![ // DocumentElement::Par { // es: vec![DocumentElement::Text { // s: Message::Translation { // id: "c.menu.scoreboard".to_string(), // params: vec![], // }, // size: 30., // bold: false, // color: None, // font: None, // }], // }, // DocumentElement::List { // es: board // .best // .iter() // .take(10) // .enumerate() // .map(|(place, entry)| DocumentElement::Text { // s: trm!( // "c.menu.scoreboard.entry", // s = (place + 1).to_string(), // s = entry.score.points.to_string(), // s = entry.players.clone().join(", ") // ), // size: 15., // bold: false, // color: None, // font: None, // }) // .collect(), // }, // ], // background: None, // }], // }))); } } else { replies.push(PacketC::ServerMessage { message: trm!("c.menu.scoreboard.no_finish", s = mapname.to_string()), error: false, }); } } Command::Info { map } => { let mapname = map.as_ref().unwrap_or(&self.game.data.current_map); let info = self .index .maps .get(mapname) .ok_or(tre!("s.error.no_info"))?; replies.push(PacketC::ServerMessage { message: Message::Text(format!( "{:?}\nRecommended player count: {}\nDifficulty: {}", info.name, info.difficulty, info.players )), error: false, }); } Command::StartTutorial { item } => { let item = self .game .data .get_item_by_name(&item) .ok_or(tre!("s.error.item_not_found", s = item))?; if self.entities.iter().any(|e| { ::downcast_ref::(e.as_ref()) .is_some_and(|t| t.player == player) }) { return Err(tre!("s.error.tutorial_already_running")); } self.entities.push(Box::new(Tutorial::new(player, item))); } Command::EndTutorial => { if let Some(tutorial) = self .entities .iter_mut() .find_map(|e| ::downcast_mut::(e.as_mut())) { tutorial.ended = true; } else { return Err(tre!("s.error.tutorial_no_running")); } } Command::TranslateMessage { message_id, arguments, } => { self.packet_out.push_back(PacketC::Communicate { player, message: Some(Message::Translation { id: message_id, params: arguments.into_iter().map(Message::Text).collect(), }), timeout: None, }); } Command::Edit => { let addr = self .editor_address .clone() .ok_or(tre!("s.error.not_editor_session"))?; replies.push(PacketC::Redirect { uri: vec![addr] }); } Command::SetEditorAddress { url } => { self.editor_address = Some(url); } Command::Demands => { replies.push(PacketC::ServerMessage { message: Message::Text( self.game .data .demands .iter() .map(|d| self.game.data.item_name(d.input).to_owned()) .collect::>() .join("\n"), ), error: false, }); } } Ok(()) } }