/* Hurry Curry! - a game about cooking Copyright 2024 metamuffin This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License only. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ pub mod bot; pub mod conveyor; pub mod customers; pub mod environment_effect; pub mod item_portal; pub mod player_portal; use crate::data::ItemTileRegistry; use anyhow::{anyhow, Result}; use conveyor::Conveyor; use customers::Customers; use environment_effect::{EnvironmentController, EnvironmentEffect, EnvironmentEffectController}; use hurrycurry_client_lib::Game; use hurrycurry_protocol::{ glam::{IVec2, Vec2}, PacketC, PacketS, }; use item_portal::ItemPortal; use player_portal::PlayerPortal; use serde::{Deserialize, Serialize}; use std::collections::VecDeque; pub type DynEntity = Box; pub type Entities = Vec; pub struct EntityContext<'a> { pub game: &'a mut Game, pub packet_out: &'a mut VecDeque, pub packet_in: &'a mut VecDeque, pub score_changed: &'a mut bool, pub dt: f32, } pub trait Entity { fn tick(&mut self, c: EntityContext<'_>) -> Result<()>; fn destructor(&mut self, _c: EntityContext<'_>) {} } // macro_rules! entities { // ($($e:ident),*) => { // #[derive(Debug)] // pub enum Entity { $($e($e)),* } // impl EntityT for Entity { // fn tick(&mut self, c: EntityContext<'_>) -> Result<()> { // match self { $(Entity::$e(x) => x.tick(c)),*, } // } // fn destructor(&mut self, c: EntityContext<'_>) { // match self { $(Entity::$e(x) => x.destructor(c)),*, } // } // } // }; // } // entities!( // Conveyor, // ItemPortal, // PlayerPortal, // Customers, // EnvironmentEffectController, // EnvironmentController // ); #[derive(Debug, Clone, Deserialize, Serialize)] #[serde(rename_all = "snake_case")] pub enum EntityDecl { Conveyor { from: Option, to: Option, filter_dir: Option, filter: Option, dir: Option, speed: Option, }, ItemPortal { from: Option, to: IVec2, }, PlayerPortal { from: Option, to: Vec2, }, Customers {}, EnvironmentEffect(EnvironmentEffect), Environment(Vec), } pub fn construct_entity( pos: Option, decl: &EntityDecl, reg: &ItemTileRegistry, ) -> Result { Ok(match decl.to_owned() { EntityDecl::ItemPortal { from, to } => Box::new(ItemPortal { from: from.or(pos).ok_or(anyhow!("no item portal start"))?, to, }), EntityDecl::PlayerPortal { from, to } => Box::new(PlayerPortal { from: from .or(pos.map(|v| v.as_vec2())) .ok_or(anyhow!("no player portal start"))?, to, }), EntityDecl::Conveyor { from, to, speed, dir, filter, filter_dir, } => { let from = from.or(pos).ok_or(anyhow!("conveyor has no start"))?; let to = to .or(dir.map(|s| s + from)) .ok_or(anyhow!("conveyor has no destination"))?; Box::new(Conveyor { from, to, max_cooldown: 1. / speed.unwrap_or(2.), filter_tile: filter_dir.map(|o| to + o), filter_item: filter.map(|name| reg.register_item(name)), cooldown: 0., }) } EntityDecl::Customers {} => Box::new(Customers::new()?), EntityDecl::EnvironmentEffect(config) => Box::new(EnvironmentEffectController::new(config)), EntityDecl::Environment(names) => Box::new(EnvironmentController(names)), }) }