/*
Hurry Curry! - a game about cooking
Copyright 2024 metamuffin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, version 3 of the License only.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see .
*/
use hurrycurry_protocol::glam::Vec2;
use std::{collections::HashMap, hash::Hash};
// TODO stub implementation. please implement
pub struct SpatialIndex {
entries: HashMap,
}
impl SpatialIndex {
pub fn update_entry(&mut self, id: T, position: Vec2) {
self.entries.insert(id, position);
}
pub fn remove_entry(&mut self, id: T) {
self.entries.remove(&id);
}
pub fn all(&self, mut cb: impl FnMut(T, Vec2)) {
for (&e, &pos) in &self.entries {
cb(e, pos)
}
}
pub fn query(&self, _position: Vec2, _radius: f32, cb: impl FnMut(T, Vec2)) {
self.all(cb)
}
}
impl Default for SpatialIndex {
fn default() -> Self {
Self {
entries: Default::default(),
}
}
}