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# Hurry Curry! - a game about cooking
# Copyright 2024 metamuffin
# Copyright 2024 nokoe
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
class_name PotItems

class MochiDoughP extends PotFill:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		set_color(Color(1.,1.,.3))

class RiceP extends Pot:
	var fill: MeshInstance3D = load("res://map/items/rice_content.tscn").instantiate()
	func _init(owned_by_: Node3D):
		super(owned_by_)
		set_color(Color(1.,1.,.8))
		add_child(fill)
	func set_color(c: Color):
		var mat: BaseMaterial3D = fill.get_active_material(0)
		mat.albedo_color = c

class RiceFlourP extends PotFill:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		set_color(Color(1.,1.,.8))

class TomatoJuiceP extends PotFill:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		set_color(Color(1.,0.,0.))

class TomatoSoupP extends PotFill:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		set_color(Color(1.,.3, .2))

class RawSteakP extends Pot:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		base.add_child(preload("res://map/items/raw_steak.tscn").instantiate())

	func progress(p: float, warn: bool):
		super(p, warn)
		if sound_id == null:
			sound_id = Sound.item_progress(self, preload("res://map/items/sounds/frying.ogg"), null)

class LeekP extends Pot:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		var leek: Node3D = load("res://map/items/leek.tscn").instantiate()
		leek.rotation_degrees = Vector3(14.5, 0, -25)
		leek.position.x = .03
		base.add_child(leek)

class LeekTomatoJuiceP extends TomatoJuiceP:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		var leek: Node3D = load("res://map/items/leek.tscn").instantiate()
		leek.rotation_degrees = Vector3(14.5, 0, -25)
		leek.position.x = .03
		base.add_child(leek)

class CookedRice extends RiceP:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		set_color(Color(1.,1.,1.))

class BurnedP extends PotFill:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		steam.color = Color(0.,0.,0.)
		set_color(Color(.1, .1, .1))

	func _ready():
		steam.emitting = true

class SteakP extends Pot:
	func _init(owned_by_: Node3D):
		super(owned_by_)
		base.add_child(load("res://map/items/steak.tscn").instantiate())