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# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
extends Menu
const MARGIN: int = 75
func _ready():
super()
$ScrollContainer/VBoxContainer.add_child(build_document(data))
func build_document(element: Dictionary) -> Control:
var node: Control
match element["t"]:
"document":
node = VBoxContainer.new()
node.name = "Document"
for e in element["es"]:
node.add_child(build_document(e))
"page":
node = PanelContainer.new()
node.name = "Page"
node.add_theme_stylebox_override("panel", preload("res://menu/theme/style/paper_panel_style.tres"))
node.set_custom_minimum_size(Vector2(800, 1131.371))
var margin := MarginContainer.new()
margin.add_theme_constant_override("margin_bottom", MARGIN)
margin.add_theme_constant_override("margin_top", MARGIN)
margin.add_theme_constant_override("margin_left", MARGIN)
margin.add_theme_constant_override("margin_right", MARGIN)
var vbox := VBoxContainer.new()
if element["background"]:
margin.add_child(background(element["background"]))
margin.add_child(vbox)
for e in element["es"]:
vbox.add_child(build_document(e))
node.add_child(margin)
"list":
node = VBoxContainer.new()
node.name = "List"
for e in element["es"]:
node.add_child(text_node(e, true))
"table":
node = VBoxContainer.new()
node.name = "Rows"
node.size_flags_horizontal = Control.SIZE_EXPAND_FILL
for r in range(element["es"].size()):
var row = HBoxContainer.new()
node.add_child(row)
row.size_flags_horizontal = Control.SIZE_EXPAND_FILL
row.name = "Row%d" % r
for c in element["es"][r]:
var e = build_document(c)
e.size_flags_horizontal = Control.SIZE_EXPAND_FILL
row.add_child(e)
"par":
node = VBoxContainer.new()
node.name = "Paragraph"
for e in element["es"]:
node.add_child(build_document(e))
"text":
node = text_node(element, false)
return node
func text_node(element: Dictionary, bullet: bool) -> Control:
var node: Control
var label := Label.new()
# we need a hbox container for rtl
if bullet:
node = HBoxContainer.new()
var bullet_label := Label.new()
bullet_label.text = "•"
if element.get("size"):
bullet_label.add_theme_font_size_override("font_size", element["size"])
if element.get("color"):
bullet_label.add_theme_color_override("font_color", Color(element["color"]))
node.add_child(bullet_label)
label.size_flags_horizontal = Control.SIZE_EXPAND_FILL
node.add_child(label)
else:
node = label
label.name = "Text"
label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
label.text = Global.get_message_str(element["s"])
if element.get("font"):
match element["font"]:
"Great Vibes":
node.add_theme_font_override("font", preload("res://menu/theme/fonts/font-sansita-swashed.woff2"))
if element.get("size"):
node.add_theme_font_size_override("font_size", element["size"])
if element.get("color"):
label.add_theme_color_override("font_color", Color(element["color"]))
return node
func background(page_name: String) -> SubViewportContainer:
var item_name: String
match page_name:
"cover": item_name = "plate:plate,plate,plate,dirt"
"toc": item_name = "tomato"
"tomato_soup": item_name = "plate:tomato-soup"
"burger": item_name = "plate:sliced-bun,sliced-tomato,sliced-lettuce"
"mochi": item_name = "plate:strawberry-mochi"
"curry": item_name = "plate:curry,cooked-rice"
"icecream": item_name = "plate:strawberry-icecream"
"drinks": item_name = "glass:strawberry-shake"
var n: item_name = n
var scene: ItemRender = preload("res://menu/communicate/item/item_render.tscn").instantiate()
scene.set_item(item_name, false)
var vc := SubViewportContainer.new()
var viewport := SubViewport.new()
viewport.add_child(scene)
viewport.own_world_3d = true
viewport.transparent_bg = true
vc.size_flags_horizontal = Control.SIZE_SHRINK_CENTER
vc.size_flags_vertical = Control.SIZE_SHRINK_END
#vc.material = preload("res://menu/theme/materials/printed_material.tres")
vc.add_child(viewport)
return vc
func _menu_open(): pass
func _menu_exit(): pass
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