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# Hurry Curry! - a game about cooking
# Copyright 2024 metamuffin
# Copyright 2024 nokoe
# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
extends Node3D
const CRATES = ["tomato-crate", "steak-crate", "cheese-crate", "lettuce-crate", "flour-crate", "coconut-crate"]
const TOOLS = ["stove", "stove", "stove", "sink", "cuttingboard", "sink", "cuttingboard", "oven", "freezer"]
@onready var environment: WorldEnvironment = $Environment
@onready var map: Map = $Map
func _ready():
if !Global.on_vulkan():
environment.environment.tonemap_exposure = 0.25
var tiles = {}
for x in range(-10, 11):
for y in range(-10, 11):
var w = exp(-sqrt(x * x + y * y) * 0.15)
var k = randf() * w
var tn = null
if k > 0.25: tn = "floor"
if k > 0.4: tn = choose(CRATES) if randf() > 0.3 else "counter"
if k > 0.6: tn = choose(TOOLS)
if tn != null: tiles[str(Vector2i(x,y))] = [tn,[x,y]]
var gt = func (cs):
var t = tiles.get(str(Vector2i(cs[0],cs[1])))
return null if t == null else t[0]
for pk in tiles.keys():
var x = tiles[pk][1][0]
var y = tiles[pk][1][1]
var t = gt.call([x,y])
if t != null: map.set_tile(Vector2i(x,y), t, [[x,y-1],[x-1,y],[x,y+1],[x+1,y]].map(gt))
map.flush()
func choose(a): return a[floor(a.size() * randf())]
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