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# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
class_name GameSetting
extends Object

var preset
var _value
var description: String

var row: SettingsRow

func _init(new_description: String, new_preset):
	_value = new_preset
	preset = new_preset
	description = new_description

func reset():
	set_value(preset)

func get_row() -> SettingsRow:
	_update_row()
	return row

func _update_row():
	if row != null:
		row.queue_free()
	row = preload("res://menu/settings/settings_row.tscn").instantiate()
	row.description = description
	row.reset.connect(reset)

func fetch_setting():
	pass

func get_value():
	return _value

func set_value(v):
	_value = v