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# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
class_name GameSetting
extends Object
var preset
var _value
var description: String
var row: SettingsRow
func _init(new_description: String, new_preset):
_value = new_preset
preset = new_preset
description = new_description
func reset():
set_value(preset)
func get_row() -> SettingsRow:
_update_row()
return row
func _update_row():
if row != null:
row.queue_free()
row = preload("res://menu/settings/settings_row.tscn").instantiate()
row.description = description
row.reset.connect(reset)
func fetch_setting():
pass
func get_value():
return _value
func set_value(v):
_value = v
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