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/*
Hurry Curry! - a game about cooking
Copyright 2024 metamuffin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, version 3 of the License only.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
use std::{thread::sleep, time::Duration};
use anyhow::Result;
use hurrycurry_client_lib::{network::sync::Network, Game};
use hurrycurry_protocol::{glam::Vec2, PacketC, PacketS, PlayerID};
fn main() -> Result<()> {
let mut network = Network::connect("ws://127.0.0.1")?;
let mut game = Game::default();
network.queue_out.push_back(PacketS::Join {
name: "bot".to_string(),
character: 1,
});
let mut bots = Vec::new();
loop {
let dt = 1. / 50.;
network.poll()?;
while let Some(packet) = network.queue_in.pop_front() {
match &packet {
PacketC::Joined { id } => bots.push(Bot::new(*id)),
_ => (),
}
game.apply_packet(packet);
}
for b in &bots {
network.queue_out.push_back(PacketS::Movement {
player: b.id,
dir: Vec2::ONE,
boost: true,
pos: None,
});
}
sleep(Duration::from_secs_f32(dt));
}
}
pub struct Bot {
id: PlayerID,
}
impl Bot {
pub fn new(id: PlayerID) -> Self {
Self { id }
}
pub fn tick(&self, game: &Game) {
if let Some(player) = game.players.get(&self.id) {}
}
}
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