///
import { log } from "./logger.ts";
import { RemoteUser } from "./remote_user.ts";
import { User } from "./user.ts";
import { LocalUser } from "./local_user.ts";
import { ClientboundPacket, RelayMessage } from "../../common/packets.d.ts";
import { SignalingConnection } from "./protocol/mod.ts";
export class Room {
el: HTMLElement
users: Map = new Map()
remote_users: Map = new Map()
local_user!: LocalUser
my_id!: number
constructor(public signaling: SignalingConnection) {
this.el = document.createElement("div")
this.el.classList.add("room")
this.signaling.control_handler = this.control_handler
this.signaling.relay_handler = this.relay_handler
}
control_handler(packet: ClientboundPacket) {
if (packet.message) return // let the relay handler do that
log("ws", `<- [control packet]: `, packet);
if (packet.init) {
this.my_id = packet.init.your_id
// no need to check compat for now because this is hosted in the same place
log("*", `server: ${packet.init.version}`)
} else if (packet.client_join) {
const p = packet.client_join
log("*", `${p.id} joined`);
if (p.id == this.my_id) {
this.local_user = new LocalUser(this, p.id);
} else {
const ru = new RemoteUser(this, p.id)
this.local_user.add_initial_to_remote(ru)
ru.offer()
this.users.set(p.id, ru)
this.remote_users.set(p.id, ru)
}
} else if (packet.client_leave) {
const p = packet.client_leave;
log("*", `${p.id} left`);
this.remote_users.get(p.id)!.leave()
this.users.delete(p.id)
this.remote_users.delete(p.id)
return
}
}
relay_handler(sender_id: number, message: RelayMessage) {
const sender = this.users.get(sender_id)
if (sender instanceof RemoteUser) {
if (message.ice_candidate) sender.add_ice_candidate(message.ice_candidate)
if (message.offer) sender.on_offer(message.offer)
if (message.answer) sender.on_answer(message.answer)
} else {
console.log("!", message, sender);
}
}
}