/// import { log } from "./logger.ts"; import { RemoteUser } from "./remote_user.ts"; import { User } from "./user.ts"; import { LocalUser } from "./local_user.ts"; import { ServerboundPacket, ClientboundPacket } from "../../common/packets.d.ts"; import { SignalingConnection } from "./protocol/mod.ts"; export class Room { el: HTMLElement users: Map = new Map() remote_users: Map = new Map() local_user!: LocalUser my_id!: number constructor(public signaling: SignalingConnection) { this.el = document.createElement("div") this.el.classList.add("room") } websocket_send(data: ServerboundPacket) { log("ws", `-> ${data.relay?.recipient ?? "*"}`, data) // this.websocket.send(JSON.stringify(data)) } websocket_message(packet: ClientboundPacket) { log("ws", `<- ${packet.message?.sender ?? "control packet"}: `, packet); if (packet.init) { this.my_id = packet.init.your_id // no need to check compat for now because this is hosted in the same place log("*", `server: ${packet.init.version}`) } else if (packet.client_join) { const p = packet.client_join log("*", `${p.id} joined`); if (p.id == this.my_id) { this.local_user = new LocalUser(this, p.id, p.name); } else { const ru = new RemoteUser(this, p.id, p.name) this.local_user.add_initial_to_remote(ru) ru.offer() this.users.set(p.id, ru) this.remote_users.set(p.id, ru) } } else if (packet.client_leave) { const p = packet.client_leave; log("*", `${p.id} left`); this.remote_users.get(p.id)!.leave() this.users.delete(p.id) this.remote_users.delete(p.id) return } else if (packet.message) { const p = packet.message; const sender = this.users.get(p.sender) if (sender instanceof RemoteUser) { // if (p.message.ice_candidate) sender.add_ice_candidate(p.message.ice_candidate) // if (p.message.offer) sender.on_offer(p.message.offer) // if (p.message.answer) sender.on_answer(p.message.answer) } else { console.log("!", p, sender); } } } websocket_close() { log("ws", "websocket closed"); setTimeout(() => { window.location.reload() }, 1000) } websocket_open() { log("ws", "websocket opened"); setInterval(() => this.websocket_send({ ping: null }), 30000) // stupid workaround for nginx disconnecting inactive connections } }