///
import { log } from "./logger.ts";
import { RemoteUser } from "./remote_user.ts";
import { User } from "./user.ts";
import { LocalUser } from "./local_user.ts";
import { ServerboundPacket, ClientboundPacket } from "../../common/packets.d.ts";
import { SignalingConnection } from "./protocol/mod.ts";
export class Room {
el: HTMLElement
users: Map = new Map()
remote_users: Map = new Map()
local_user!: LocalUser
my_id!: number
constructor(public signaling: SignalingConnection) {
this.el = document.createElement("div")
this.el.classList.add("room")
}
websocket_send(data: ServerboundPacket) {
log("ws", `-> ${data.relay?.recipient ?? "*"}`, data)
// this.websocket.send(JSON.stringify(data))
}
websocket_message(packet: ClientboundPacket) {
log("ws", `<- ${packet.message?.sender ?? "control packet"}: `, packet);
if (packet.init) {
this.my_id = packet.init.your_id
// no need to check compat for now because this is hosted in the same place
log("*", `server: ${packet.init.version}`)
} else if (packet.client_join) {
const p = packet.client_join
log("*", `${p.id} joined`);
if (p.id == this.my_id) {
this.local_user = new LocalUser(this, p.id, p.name);
} else {
const ru = new RemoteUser(this, p.id, p.name)
this.local_user.add_initial_to_remote(ru)
ru.offer()
this.users.set(p.id, ru)
this.remote_users.set(p.id, ru)
}
} else if (packet.client_leave) {
const p = packet.client_leave;
log("*", `${p.id} left`);
this.remote_users.get(p.id)!.leave()
this.users.delete(p.id)
this.remote_users.delete(p.id)
return
} else if (packet.message) {
const p = packet.message;
const sender = this.users.get(p.sender)
if (sender instanceof RemoteUser) {
// if (p.message.ice_candidate) sender.add_ice_candidate(p.message.ice_candidate)
// if (p.message.offer) sender.on_offer(p.message.offer)
// if (p.message.answer) sender.on_answer(p.message.answer)
} else {
console.log("!", p, sender);
}
}
}
websocket_close() {
log("ws", "websocket closed");
setTimeout(() => {
window.location.reload()
}, 1000)
}
websocket_open() {
log("ws", "websocket opened");
setInterval(() => this.websocket_send({ ping: null }), 30000) // stupid workaround for nginx disconnecting inactive connections
}
}