use std::{ env::{args, var}, fs::File, io::{BufReader, stdout}, }; use unity_tools::{serialized_file::SerializedFile, unityfs::UnityFS}; fn main() -> anyhow::Result<()> { env_logger::init_from_env("LOG"); let file = BufReader::new(File::open(args().nth(1).unwrap())?); let fs = UnityFS::open(file)?; let filter = args().nth(2); let pretty = var("PRETTY").is_ok(); let node = fs.find_main_file().unwrap().to_owned(); let mut cab = fs.read(&node)?; let mut file = SerializedFile::read(&mut cab)?; for ob in file.objects.clone() { if let Some(f) = &filter { if file.get_object_type_tree(&ob)?.type_string != *f && ob.path_id.to_string() != *f { continue; } } let value = file.read_object(ob)?; if pretty { serde_json::to_writer_pretty(stdout(), &value.to_json()).unwrap(); } else { serde_json::to_writer(stdout(), &value.to_json()).unwrap(); } println!() } Ok(()) }