use std::{ env::args, fs::File, io::{BufReader, Seek, SeekFrom, stdout}, }; use unity_tools::{ object::{Value, read_value}, serialized_file::read_serialized_file, unityfs::UnityFS, }; fn main() -> anyhow::Result<()> { env_logger::init_from_env("LOG"); let file = BufReader::new(File::open(args().nth(1).unwrap())?); let mut fs = UnityFS::open(file)?; let filter = args().nth(2); for node in fs.nodes().to_vec() { if node.name.ends_with(".resource") || node.name.ends_with(".resS") { continue; } let mut cab = fs.read(&node)?; let file = read_serialized_file(&mut cab)?; let e = file.endianness; for ob in file.objects { cab.seek(SeekFrom::Start(ob.data_offset))?; let typetree = if ob.type_id < 0 { unimplemented!() } else { &file.types[ob.type_id as usize] }; let value = read_value(typetree.type_tree.as_ref().unwrap(), e, &mut cab)?; if let Some(f) = &filter { if let Value::Object { class, .. } = &value { if class != f { continue; } } else { continue; } } serde_json::to_writer(stdout(), &value.to_json()).unwrap(); println!() } } Ok(()) }