use lvc::{debug::draw_debug, decode::decode, encode::encode, Frame, Pixel, PixelValue, View, P2}; use std::io::{stdin, stdout, BufReader, BufWriter, Read, Write}; fn main() { let size = P2 { x: 1920, y: 1080 }; let mut last_frame = Frame::new(size); let mut debug_frame = Some(Frame::new(size)); let mut stdin = BufReader::new(stdin()); let mut stdout = BufWriter::new(stdout()); loop { let mut frame = read_frame(&mut stdin, size); let b = encode(&last_frame, &frame, View::all(size)); decode(&last_frame, &mut frame, View::all(size), &b); if let Some(debug_frame) = &mut debug_frame { debug_frame.pixels.copy_from_slice(&frame.pixels); draw_debug(debug_frame, View::all(size), &b); write_frame(&mut stdout, &debug_frame); } else { write_frame(&mut stdout, &frame); } last_frame = frame; } } fn read_frame(inp: &mut impl Read, size: P2) -> Frame { let mut f = Frame::new(size); for y in 0..size.y { for x in 0..size.x { let mut cc = [0u8; 3]; inp.read_exact(&mut cc).unwrap(); f[P2 { x, y }] = Pixel { r: cc[0] as PixelValue, g: cc[1] as PixelValue, b: cc[2] as PixelValue, }; } } f } fn write_frame(out: &mut impl Write, frame: &Frame) { for y in 0..frame.size.y { for x in 0..frame.size.x { let p = frame[P2 { x, y }]; let mut cc = [0u8; 3]; cc[0] = p.r as u8; cc[1] = p.g as u8; cc[2] = p.b as u8; out.write_all(&mut cc).unwrap(); } } }