use bincode::config::standard; use clap::{Parser, Subcommand}; use lvc::{ debug::draw_debug, decode::decode, encode::{encode, EncodeConfig}, Block, Frame, Pixel, PixelValue, View, P2, }; use std::io::{stdin, stdout, BufReader, BufWriter, Read, Write}; #[derive(Parser)] #[clap(about, version)] struct Args { // Width of the video signal #[arg(short, long)] width: u16, // Height of the video signal #[arg(short, long)] height: u16, #[clap(subcommand)] action: Action, } #[derive(Clone, Subcommand)] enum Action { // Compress video Encode { #[arg(short, long, default_value_t = 1024)] block_size: usize, #[arg(short, long, default_value_t = 10_000)] threshold: u32, }, // Decompress video Decode { #[arg(short, long)] debug: bool, }, } fn main() { let args = Args::parse(); let size = P2 { x: args.width as i32, y: args.height as i32, }; match args.action { Action::Decode { debug } => { let mut frame = Frame::new(size); let mut last_frame = Frame::new(size); let mut debug_frame = if debug { Some(Frame::new(size)) } else { None }; let mut stdin = BufReader::new(stdin()); let mut stdout = BufWriter::new(stdout()); loop { let b: Block = bincode::decode_from_std_read(&mut stdin, standard()).unwrap(); decode(&last_frame, &mut frame, View::all(size), &b); if let Some(debug_frame) = &mut debug_frame { debug_frame.pixels.copy_from_slice(&frame.pixels); draw_debug(debug_frame, View::all(size), &b); write_frame(&mut stdout, &debug_frame); } else { write_frame(&mut stdout, &frame); } last_frame.pixels.copy_from_slice(&frame.pixels); } } Action::Encode { block_size, threshold, } => { let config = EncodeConfig { threshold, max_block_size: block_size, }; let mut last_frame = Frame::new(size); let mut stdin = BufReader::new(stdin()); let mut stdout = BufWriter::new(stdout()); for frame_number in 0.. { eprintln!("encode frame {frame_number}"); let mut frame = read_frame(&mut stdin, size); let b: Block = encode(&last_frame, &frame, View::all(size), &config); bincode::encode_into_std_write(&b, &mut stdout, standard()).unwrap(); decode(&last_frame, &mut frame, View::all(size), &b); last_frame = frame; } } } } fn read_frame(inp: &mut impl Read, size: P2) -> Frame { let mut f = Frame::new(size); for y in 0..size.y { for x in 0..size.x { let mut cc = [0u8; 3]; inp.read_exact(&mut cc).unwrap(); f[P2 { x, y }] = Pixel { r: cc[0] as PixelValue, g: cc[1] as PixelValue, b: cc[2] as PixelValue, }; } } f } fn write_frame(out: &mut impl Write, frame: &Frame) { for y in 0..frame.size.y { for x in 0..frame.size.x { let p = frame[P2 { x, y }]; let mut cc = [0u8; 3]; cc[0] = p.r as u8; cc[1] = p.g as u8; cc[2] = p.b as u8; out.write_all(&mut cc).unwrap(); } } }