use std::sync::Arc; use image::EncodableLayout; use log::info; use rand::Rng; use wgpu::{Extent3d, Texture, TextureUsages}; use crate::{ app::App, diff::Differ, export::Exporter, helper::write_texture, paint::{PaintUniforms, Painter}, }; #[allow(unused)] pub struct Approximator { app: Arc, size: Extent3d, differ: Differ, painter: Painter, exporter: Exporter, tex_approx: Texture, tex_savestate: Texture, tex_target: Texture, } impl Approximator { pub fn new(app: &Arc, tex_target: Texture, size: Extent3d) -> Self { let App { device, queue, .. } = app.as_ref(); let tex_approx = device.create_texture(&wgpu::TextureDescriptor { size, mip_level_count: 1, sample_count: 1, dimension: wgpu::TextureDimension::D2, format: wgpu::TextureFormat::Rgba8Unorm, usage: TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING | TextureUsages::STORAGE_BINDING | TextureUsages::COPY_SRC, label: None, }); let tex_savestate = device.create_texture(&wgpu::TextureDescriptor { size, mip_level_count: 1, sample_count: 1, dimension: wgpu::TextureDimension::D2, format: wgpu::TextureFormat::Rgba8Unorm, usage: TextureUsages::COPY_DST | TextureUsages::COPY_SRC, label: None, }); let img_initial = image::open("a/initial.png").unwrap().into_rgba8(); write_texture(queue, &tex_approx, img_initial.as_bytes(), size); let differ = Differ::new(&app, size, &tex_approx, &tex_target); let painter = Painter::new(&app, size, &tex_approx); let exporter = Exporter::new(&app, size); Approximator { app: app.clone(), size, differ, tex_savestate, tex_approx, tex_target, painter, exporter, } } pub fn save(&self) { self.app .copy_texture(&self.tex_approx, &self.tex_savestate, self.size); } pub fn restore(&self) { self.app .copy_texture(&self.tex_savestate, &self.tex_approx, self.size); } pub async fn run(&mut self) { for _ in 0..10 { let mut p = PaintUniforms { x: rand::thread_rng().gen_range(0.0..256.0), y: rand::thread_rng().gen_range(0.0..256.0), r: rand::thread_rng().gen_range(0.0..1.0), g: rand::thread_rng().gen_range(0.0..1.0), b: rand::thread_rng().gen_range(0.0..1.0), radius: rand::thread_rng().gen_range(5.0..10.0), }; // Find initial diff self.save(); self.painter.run(p); let mut cd = pollster::block_on(self.differ.run()); info!("initial diff={cd}"); self.restore(); self.save(); loop { let mut q = 0; q += self.optimize_param(&mut cd, &mut p, "more red", |p| p.r += 0.1); q += self.optimize_param(&mut cd, &mut p, "less red", |p| p.r -= 0.1); q += self.optimize_param(&mut cd, &mut p, "more green", |p| p.g += 0.1); q += self.optimize_param(&mut cd, &mut p, "less green", |p| p.g -= 0.1); q += self.optimize_param(&mut cd, &mut p, "more blue", |p| p.b += 0.1); q += self.optimize_param(&mut cd, &mut p, "less blue", |p| p.b -= 0.1); q += self.optimize_param(&mut cd, &mut p, "increase radius", |p| p.radius *= 1.5); q += self.optimize_param(&mut cd, &mut p, "decrease radius", |p| p.radius *= 1.5); q += self.optimize_param(&mut cd, &mut p, "move right", |p| p.x += 5.0); q += self.optimize_param(&mut cd, &mut p, "move left", |p| p.x -= 5.0); q += self.optimize_param(&mut cd, &mut p, "move down", |p| p.y += 5.0); q += self.optimize_param(&mut cd, &mut p, "move up", |p| p.y -= 5.0); if q == 0 { break; } } self.painter.run(p); } self.exporter.run(&self.tex_approx, "a/approx.png").await; } pub fn optimize_param( &self, current_diff: &mut u32, params: &mut PaintUniforms, label: &'static str, f: F, ) -> usize where F: Fn(&mut PaintUniforms) -> (), { let mut p = params.clone(); let mut i = 0; loop { f(&mut p); self.painter.run(p); let diff = pollster::block_on(self.differ.run()); // pollster::block_on(self.exporter.run(&self.tex_approx, &format!("a/snap.png"))); self.restore(); if diff >= *current_diff { break i; } info!("applied {label:?} (before={current_diff} after={diff})"); i += 1; *current_diff = diff; } } }