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-rw-r--r--doc/resources.md3
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diff --git a/doc/resources.md b/doc/resources.md
index c015ab7..4fbc54f 100644
--- a/doc/resources.md
+++ b/doc/resources.md
@@ -78,6 +78,7 @@ white except normals are zero.
| `tex_thickness` | `Res<Texture>` | Use green channel |
| `tex_occlusion` | `Res<Texture>` | Use red channel |
| `hint_mirror` | | |
+| `hint_static` | | |
- **Attenuation**: Attenuation coefficient for each color channel due to
scattering within the material volume expressed as e-folding distance (m^-1).
@@ -96,6 +97,8 @@ white except normals are zero.
- **Mirror Hint**: Suggest a client to render reflections of this surface
properly e.g. show use a texture that shows output of another render pass from
the mirrors perspective. It can be assumed that the mesh is on a single plane.
+- **Static Hint**: Object will not move often. This allows implementations to
+ choose instanced rending when MeshPart are added more than once.
## Armature