diff options
Diffstat (limited to 'shared/src/resources.rs')
-rw-r--r-- | shared/src/resources.rs | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/shared/src/resources.rs b/shared/src/resources.rs new file mode 100644 index 0000000..c54d10b --- /dev/null +++ b/shared/src/resources.rs @@ -0,0 +1,141 @@ +use crate::packets::Resource; +use anyhow::{Result, anyhow}; +use log::warn; +use std::io::{Read, Write}; + +#[derive(Debug, Default, Clone)] +pub struct Prefab(pub Vec<Resource>); + +#[derive(Debug, Default, Clone)] +pub struct Part { + pub vertex: Vec<Resource>, + pub index: Option<Resource>, + pub armature: Option<Resource>, + pub fragment_shader: Option<Resource>, + pub fragment_shader_data: Option<Resource>, + pub vertex_shader: Option<Resource>, + pub vertex_shader_data: Option<Resource>, + pub texture: Option<Resource>, +} + +pub struct VertexAttributes(Vec<f32>); +pub struct Indecies(Vec<[u16; 3]>); + +impl Prefab { + pub fn serialize(&self, w: &mut Vec<u8>) -> Result<()> { + for x in self.0.clone() { + w.write_all(&x.0)?; + } + Ok(()) + } + pub fn deserialize(r: &[u8]) -> Result<Self> { + let mut s = Prefab::default(); + for x in r.iter().array_chunks::<32>() { + s.0.push(Resource(x.map(|x| *x))) + } + Ok(s) + } +} +impl Indecies { + pub fn serialize(&self, w: &mut Vec<u8>) -> Result<()> { + for x in self.0.clone() { + w.write_all(x.map(|x| x.to_be_bytes()).as_flattened())?; + } + Ok(()) + } + pub fn deserialize(r: &[u8]) -> Result<Self> { + let mut s = Self(Vec::new()); + for x in r.iter().array_chunks::<2>().array_chunks::<3>() { + s.0.push(x.map(|x| u16::from_be_bytes(x.map(|x| *x)))) + } + Ok(s) + } +} +impl VertexAttributes { + pub fn serialize(&self, w: &mut Vec<u8>) -> Result<()> { + for x in self.0.clone() { + w.write_all(&x.to_be_bytes())?; + } + Ok(()) + } + pub fn deserialize(r: &[u8]) -> Result<Self> { + let mut s = Self(Vec::new()); + for x in r.iter().array_chunks::<4>() { + s.0.push(f32::from_be_bytes(x.map(|x| *x))) + } + Ok(s) + } +} +impl Part { + pub fn serialize(&self, w: &mut Vec<u8>) -> Result<()> { + for x in &self.vertex { + write_kv(w, b"vertex", &x.0)?; + } + if let Some(x) = &self.index { + write_kv(w, b"index", &x.0)?; + } + if let Some(x) = &self.armature { + write_kv(w, b"armature", &x.0)?; + } + if let Some(x) = &self.fragment_shader { + write_kv(w, b"fragment_shader", &x.0)?; + } + if let Some(x) = &self.fragment_shader_data { + write_kv(w, b"fragment_shader_data", &x.0)?; + } + if let Some(x) = &self.vertex_shader { + write_kv(w, b"vertex_shader", &x.0)?; + } + if let Some(x) = &self.vertex_shader_data { + write_kv(w, b"vertex_shader_data", &x.0)?; + } + if let Some(x) = &self.texture { + write_kv(w, b"texture", &x.0)?; + } + Ok(()) + } + pub fn deserialize(mut r: &[u8]) -> Result<Self> { + let mut s = Self::default(); + while !r.is_empty() { + let (k, v) = read_kv(&mut r)?; + match k.as_slice() { + b"vertex" => s.vertex.push(slice_to_res(&v)?), + b"index" => s.index = Some(slice_to_res(&v)?), + b"armature" => s.armature = Some(slice_to_res(&v)?), + b"fragment_shader" => s.fragment_shader = Some(slice_to_res(&v)?), + b"fragment_shader_data" => s.fragment_shader_data = Some(slice_to_res(&v)?), + b"vertex_shader" => s.vertex_shader = Some(slice_to_res(&v)?), + b"vertex_shader_data" => s.vertex_shader_data = Some(slice_to_res(&v)?), + b"texture" => s.texture = Some(slice_to_res(&v)?), + _ => warn!("unknown part key"), + } + } + Ok(s) + } +} +fn slice_to_res(s: &[u8]) -> Result<Resource> { + Ok(Resource( + s.try_into() + .map_err(|_| anyhow!("resource length incorrect"))?, + )) +} +fn read_kv(r: &mut &[u8]) -> Result<(Vec<u8>, Vec<u8>)> { + let mut key_size = [0; 2]; + let mut value_size = [0; 2]; + r.read_exact(&mut key_size)?; + r.read_exact(&mut value_size)?; + let key_size = u16::from_be_bytes(key_size); + let value_size = u16::from_be_bytes(value_size); + let mut key = vec![0; key_size as usize]; + let mut value = vec![0; value_size as usize]; + r.read_exact(&mut value)?; + r.read_exact(&mut key)?; + Ok((key, value)) +} +fn write_kv(w: &mut Vec<u8>, key: &[u8], value: &[u8]) -> Result<()> { + w.write_all(&(key.len() as u16).to_be_bytes())?; + w.write_all(&(value.len() as u16).to_be_bytes())?; + w.write_all(key)?; + w.write_all(value)?; + Ok(()) +} |