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-rw-r--r--shared/src/resources.rs141
1 files changed, 141 insertions, 0 deletions
diff --git a/shared/src/resources.rs b/shared/src/resources.rs
new file mode 100644
index 0000000..c54d10b
--- /dev/null
+++ b/shared/src/resources.rs
@@ -0,0 +1,141 @@
+use crate::packets::Resource;
+use anyhow::{Result, anyhow};
+use log::warn;
+use std::io::{Read, Write};
+
+#[derive(Debug, Default, Clone)]
+pub struct Prefab(pub Vec<Resource>);
+
+#[derive(Debug, Default, Clone)]
+pub struct Part {
+ pub vertex: Vec<Resource>,
+ pub index: Option<Resource>,
+ pub armature: Option<Resource>,
+ pub fragment_shader: Option<Resource>,
+ pub fragment_shader_data: Option<Resource>,
+ pub vertex_shader: Option<Resource>,
+ pub vertex_shader_data: Option<Resource>,
+ pub texture: Option<Resource>,
+}
+
+pub struct VertexAttributes(Vec<f32>);
+pub struct Indecies(Vec<[u16; 3]>);
+
+impl Prefab {
+ pub fn serialize(&self, w: &mut Vec<u8>) -> Result<()> {
+ for x in self.0.clone() {
+ w.write_all(&x.0)?;
+ }
+ Ok(())
+ }
+ pub fn deserialize(r: &[u8]) -> Result<Self> {
+ let mut s = Prefab::default();
+ for x in r.iter().array_chunks::<32>() {
+ s.0.push(Resource(x.map(|x| *x)))
+ }
+ Ok(s)
+ }
+}
+impl Indecies {
+ pub fn serialize(&self, w: &mut Vec<u8>) -> Result<()> {
+ for x in self.0.clone() {
+ w.write_all(x.map(|x| x.to_be_bytes()).as_flattened())?;
+ }
+ Ok(())
+ }
+ pub fn deserialize(r: &[u8]) -> Result<Self> {
+ let mut s = Self(Vec::new());
+ for x in r.iter().array_chunks::<2>().array_chunks::<3>() {
+ s.0.push(x.map(|x| u16::from_be_bytes(x.map(|x| *x))))
+ }
+ Ok(s)
+ }
+}
+impl VertexAttributes {
+ pub fn serialize(&self, w: &mut Vec<u8>) -> Result<()> {
+ for x in self.0.clone() {
+ w.write_all(&x.to_be_bytes())?;
+ }
+ Ok(())
+ }
+ pub fn deserialize(r: &[u8]) -> Result<Self> {
+ let mut s = Self(Vec::new());
+ for x in r.iter().array_chunks::<4>() {
+ s.0.push(f32::from_be_bytes(x.map(|x| *x)))
+ }
+ Ok(s)
+ }
+}
+impl Part {
+ pub fn serialize(&self, w: &mut Vec<u8>) -> Result<()> {
+ for x in &self.vertex {
+ write_kv(w, b"vertex", &x.0)?;
+ }
+ if let Some(x) = &self.index {
+ write_kv(w, b"index", &x.0)?;
+ }
+ if let Some(x) = &self.armature {
+ write_kv(w, b"armature", &x.0)?;
+ }
+ if let Some(x) = &self.fragment_shader {
+ write_kv(w, b"fragment_shader", &x.0)?;
+ }
+ if let Some(x) = &self.fragment_shader_data {
+ write_kv(w, b"fragment_shader_data", &x.0)?;
+ }
+ if let Some(x) = &self.vertex_shader {
+ write_kv(w, b"vertex_shader", &x.0)?;
+ }
+ if let Some(x) = &self.vertex_shader_data {
+ write_kv(w, b"vertex_shader_data", &x.0)?;
+ }
+ if let Some(x) = &self.texture {
+ write_kv(w, b"texture", &x.0)?;
+ }
+ Ok(())
+ }
+ pub fn deserialize(mut r: &[u8]) -> Result<Self> {
+ let mut s = Self::default();
+ while !r.is_empty() {
+ let (k, v) = read_kv(&mut r)?;
+ match k.as_slice() {
+ b"vertex" => s.vertex.push(slice_to_res(&v)?),
+ b"index" => s.index = Some(slice_to_res(&v)?),
+ b"armature" => s.armature = Some(slice_to_res(&v)?),
+ b"fragment_shader" => s.fragment_shader = Some(slice_to_res(&v)?),
+ b"fragment_shader_data" => s.fragment_shader_data = Some(slice_to_res(&v)?),
+ b"vertex_shader" => s.vertex_shader = Some(slice_to_res(&v)?),
+ b"vertex_shader_data" => s.vertex_shader_data = Some(slice_to_res(&v)?),
+ b"texture" => s.texture = Some(slice_to_res(&v)?),
+ _ => warn!("unknown part key"),
+ }
+ }
+ Ok(s)
+ }
+}
+fn slice_to_res(s: &[u8]) -> Result<Resource> {
+ Ok(Resource(
+ s.try_into()
+ .map_err(|_| anyhow!("resource length incorrect"))?,
+ ))
+}
+fn read_kv(r: &mut &[u8]) -> Result<(Vec<u8>, Vec<u8>)> {
+ let mut key_size = [0; 2];
+ let mut value_size = [0; 2];
+ r.read_exact(&mut key_size)?;
+ r.read_exact(&mut value_size)?;
+ let key_size = u16::from_be_bytes(key_size);
+ let value_size = u16::from_be_bytes(value_size);
+ let mut key = vec![0; key_size as usize];
+ let mut value = vec![0; value_size as usize];
+ r.read_exact(&mut value)?;
+ r.read_exact(&mut key)?;
+ Ok((key, value))
+}
+fn write_kv(w: &mut Vec<u8>, key: &[u8], value: &[u8]) -> Result<()> {
+ w.write_all(&(key.len() as u16).to_be_bytes())?;
+ w.write_all(&(value.len() as u16).to_be_bytes())?;
+ w.write_all(key)?;
+ w.write_all(value)?;
+ Ok(())
+}