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AgeCommit message (Expand)Author
2025-02-18draft animation resourcesmetamuffin
2025-02-17import particlesmetamuffin
2025-02-17volume hint in resmetamuffin
2025-02-15note on texturesmetamuffin
2025-02-14particles partmetamuffin
2025-02-12remove debug printsmetamuffin
2025-02-12default sun optionmetamuffin
2025-02-11set first person hint based on head bones in joint_indexmetamuffin
2025-02-11hint_mirror from glTF node namesmetamuffin
2025-02-11rushed implementation of VRM thirdPersonOnlymetamuffin
2025-02-08small fixesmetamuffin
2025-02-08mesh collidersmetamuffin
2025-02-07line up optionmetamuffin
2025-02-07chatmetamuffin
2025-02-07server persistent prefab indexmetamuffin
2025-02-07vrm bone namesmetamuffin
2025-02-07new pose packetmetamuffin
2025-02-07fix armature duplicationmetamuffin
2025-02-04check joint length consistencymetamuffin
2025-02-04fix compilemetamuffin
2025-02-03armatures in prefabmetamuffin
2025-01-28fix use-cache and armature keymetamuffin
2025-01-28Little endian, tangent space handedness,metamuffin
2025-01-28server+world: tangent handednessmetamuffin
2025-01-27present mode settingmetamuffin
2025-01-27faster cursor centeringmetamuffin
2025-01-27clippy: fixes and ignoresmetamuffin
2025-01-27switch to wgpu fork to get rid of deadlocksmetamuffin
2025-01-27parallel texture loading which deadlocks wgpu -_-metamuffin
2025-01-26graphics configmetamuffin
2025-01-26refactor networkmetamuffin
2025-01-26reparenting checks and conn owned objectsmetamuffin
2025-01-26chat packetmetamuffin
2025-01-26tree reparentmetamuffin
2025-01-26world: put cache optionmetamuffin
2025-01-26change cursor to crosshair on centermetamuffin
2025-01-26move files around, graphics config, msaametamuffin
2025-01-25funny cursor animationmetamuffin
2025-01-24move demand map to own filemetamuffin
2025-01-24minimal progress but diffuse lighting works againmetamuffin
2025-01-24fix things up but no lightmetamuffin
2025-01-24break thingsmetamuffin
2025-01-23split scene_prepare to many filesmetamuffin
2025-01-23anisotropic texture filteringmetamuffin
2025-01-23implement texture mip levelsmetamuffin
2025-01-22move scene bgl to scene_preparemetamuffin
2025-01-22generalize pipeline configuration in preparation for skinningmetamuffin
2025-01-21hint_staticmetamuffin
2025-01-21more work on armaturemetamuffin
2025-01-21split shaders to individual filesmetamuffin