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2025-02-03
armatures in prefab
metamuffin
2025-01-28
fix use-cache and armature key
metamuffin
2025-01-28
Little endian, tangent space handedness,
metamuffin
2025-01-28
server+world: tangent handedness
metamuffin
2025-01-27
present mode setting
metamuffin
2025-01-27
faster cursor centering
metamuffin
2025-01-27
clippy: fixes and ignores
metamuffin
2025-01-27
switch to wgpu fork to get rid of deadlocks
metamuffin
2025-01-27
parallel texture loading which deadlocks wgpu -_-
metamuffin
2025-01-26
graphics config
metamuffin
2025-01-26
refactor network
metamuffin
2025-01-26
reparenting checks and conn owned objects
metamuffin
2025-01-26
chat packet
metamuffin
2025-01-26
tree reparent
metamuffin
2025-01-26
world: put cache option
metamuffin
2025-01-26
change cursor to crosshair on center
metamuffin
2025-01-26
move files around, graphics config, msaa
metamuffin
2025-01-25
funny cursor animation
metamuffin
2025-01-24
move demand map to own file
metamuffin
2025-01-24
minimal progress but diffuse lighting works again
metamuffin
2025-01-24
fix things up but no light
metamuffin
2025-01-24
break things
metamuffin
2025-01-23
split scene_prepare to many files
metamuffin
2025-01-23
anisotropic texture filtering
metamuffin
2025-01-23
implement texture mip levels
metamuffin
2025-01-22
move scene bgl to scene_prepare
metamuffin
2025-01-22
generalize pipeline configuration in preparation for skinning
metamuffin
2025-01-21
hint_static
metamuffin
2025-01-21
more work on armature
metamuffin
2025-01-21
split shaders to individual files
metamuffin
2025-01-21
world: prepare skin loading
metamuffin
2025-01-21
fix tangent generation for missing uvs
metamuffin
2025-01-21
add debug code for armature
metamuffin
2025-01-21
other texture formats
metamuffin
2025-01-21
update doc
metamuffin
2025-01-20
note root index
metamuffin
2025-01-20
dont send pose if empty
metamuffin
2025-01-20
update armature types
metamuffin
2025-01-20
refactor types
metamuffin
2025-01-20
armature
metamuffin
2025-01-20
use extension_value(name) instead of extensions()
metamuffin
2025-01-20
doc tangent and mirror hint
metamuffin
2025-01-19
debug light
metamuffin
2025-01-19
client: send material data to shader
metamuffin
2025-01-19
client: remove unnecessary normal normalization
metamuffin
2025-01-19
client: fix gpu size misscalculation
metamuffin
2025-01-19
client: labels and linear normal maps
metamuffin
2025-01-19
client: generate normals
metamuffin
2025-01-19
client: normal maps
metamuffin
2025-01-18
offset ui to allow negative drag
metamuffin
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