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client
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2025-01-19
client: send material data to shader
metamuffin
2025-01-19
client: remove unnecessary normal normalization
metamuffin
2025-01-19
client: fix gpu size misscalculation
metamuffin
2025-01-19
client: labels and linear normal maps
metamuffin
2025-01-19
client: generate normals
metamuffin
2025-01-19
client: normal maps
metamuffin
2025-01-18
offset ui to allow negative drag
metamuffin
2025-01-18
reformat ui unproj
metamuffin
2025-01-18
profiler show adapter info
metamuffin
2025-01-18
collapseable profiler
metamuffin
2025-01-18
more profiler things
metamuffin
2025-01-18
profiler interface
metamuffin
2025-01-17
fix ui unprojection
metamuffin
2025-01-17
env var to disable audio features
metamuffin
2025-01-16
fix audio ringbuf and improve vad
metamuffin
2025-01-16
rnnoise and vad
metamuffin
2025-01-15
multi-channel audio buffering
metamuffin
2025-01-13
audio loopback with opus encoder
metamuffin
2025-01-13
fixup
metamuffin
2025-01-13
double sided meshes in client
metamuffin
2025-01-13
filesystem resource cache
metamuffin
2025-01-12
zero copy texture write
metamuffin
2025-01-12
sha256 -> blake3
metamuffin
2025-01-12
parallel prepare threads and dither alpha
metamuffin
2025-01-12
add scale and z_up arguments
metamuffin
2025-01-12
ui projection almost works. but scaling is wrong
metamuffin
2025-01-12
black normal placeholders
metamuffin
2025-01-12
enable persistant cache + print timing info
metamuffin
2025-01-12
replace some magic constants with size_of::<T>()
metamuffin
2025-01-12
switch to 32-bit index format
metamuffin
2025-01-11
projecting clip to ui is hard
metamuffin
2025-01-11
add normal map bind group
metamuffin
2025-01-11
things
metamuffin
2025-01-10
unprojecting to ui surf is hard
metamuffin
2025-01-10
fix interleaved vertex arrays
metamuffin
2025-01-10
physics extension and fixes
metamuffin
2025-01-10
only rotate cam with locked mouse
metamuffin
2025-01-10
multithreaded world loading
metamuffin
2025-01-10
fix ui spawn affine
metamuffin
2025-01-10
expand ui buffers on demand
metamuffin
2025-01-10
can render multiple viewports
metamuffin
2025-01-10
spawn ui in world with click
metamuffin
2025-01-10
fix egui rendering
metamuffin
2025-01-10
ui still no work
metamuffin
2025-01-10
fix triple inverted projection madness
metamuffin
2025-01-10
some progress on egui
metamuffin
2025-01-09
fix camera coordinate madness
metamuffin
2025-01-08
fix client net
metamuffin
2025-01-07
static typing for resources
metamuffin
2025-01-07
license notice
metamuffin
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