From a3621790a6f4466daab0f38f5eaf57fe064b2e92 Mon Sep 17 00:00:00 2001 From: metamuffin Date: Tue, 21 Jan 2025 22:59:01 +0100 Subject: more work on armature --- client/src/shaders/fragment_pbr.wgsl | 1 + 1 file changed, 1 insertion(+) (limited to 'client/src/shaders/fragment_pbr.wgsl') diff --git a/client/src/shaders/fragment_pbr.wgsl b/client/src/shaders/fragment_pbr.wgsl index ac2638d..d1d2b1d 100644 --- a/client/src/shaders/fragment_pbr.wgsl +++ b/client/src/shaders/fragment_pbr.wgsl @@ -48,6 +48,7 @@ fn main(vo: VertexOut) -> @location(0) vec4 { let color = t_albedo.rgb * lighting; + // TODO better (and faster?) randomneess for alpha dither if fract(dot(sin(vo.clip * 123.) * 1213., vec4(3., 2., 1., 4.))) > alpha { discard; } -- cgit v1.2.3-70-g09d2