From 006ad7ce6d30d764411dcf8c2527f2c80e722491 Mon Sep 17 00:00:00 2001 From: metamuffin Date: Fri, 24 Jan 2025 21:18:55 +0100 Subject: minimal progress but diffuse lighting works again --- client/src/shaders/vertex_world.wgsl | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'client/src/shaders/vertex_world.wgsl') diff --git a/client/src/shaders/vertex_world.wgsl b/client/src/shaders/vertex_world.wgsl index e185289..4f342fd 100644 --- a/client/src/shaders/vertex_world.wgsl +++ b/client/src/shaders/vertex_world.wgsl @@ -29,7 +29,7 @@ struct VertexOut { struct PushConst { modelviewproject: mat4x4, - modelview: mat4x4, + model: mat4x4, } var pc: PushConst; @@ -39,10 +39,10 @@ fn main(vi: VertexIn) -> VertexOut { let clip = pc.modelviewproject * vec4(vi.position, 1.); let vo = VertexOut( clip, - normalize((pc.modelview * vec4(vi.normal, 0.)).xyz), - normalize((pc.modelview * vec4(vi.tangent, 0.)).xyz), + normalize((pc.model * vec4(vi.normal, 0.)).xyz), + normalize((pc.model * vec4(vi.tangent, 0.)).xyz), vi.texcoord, - (pc.modelview * vec4(vi.position, 1.)).xyz, + (pc.model * vec4(vi.position, 1.)).xyz, ); return vo; } -- cgit v1.2.3-70-g09d2