From 3ecd4588d4aa85a93a06aa5a1a3a60b918a72557 Mon Sep 17 00:00:00 2001 From: metamuffin Date: Fri, 10 Jan 2025 02:20:21 +0100 Subject: some progress on egui --- client/src/ui.wgsl | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 client/src/ui.wgsl (limited to 'client/src/ui.wgsl') diff --git a/client/src/ui.wgsl b/client/src/ui.wgsl new file mode 100644 index 0000000..174f20c --- /dev/null +++ b/client/src/ui.wgsl @@ -0,0 +1,43 @@ +// wearechat - generic multiplayer game with voip +// Copyright (C) 2025 metamuffin +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as published by +// the Free Software Foundation, version 3 of the License only. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +struct VertexIn { + @location(0) pos: vec2, + @location(1) uv: vec2, + @location(2) color: vec3, +} +struct VertexOut { + @builtin(position) clip: vec4, + @location(0) uv: vec2, + @location(1) color: vec3, +} + +@group(0) @binding(0) var texture: texture_2d; +@group(0) @binding(1) var texture_sampler: sampler; +var project: mat4x4; + +@vertex +fn vs_main(vi: VertexIn) -> VertexOut { + var clip = project * vec4(vi.pos, 0., -1.); + clip /= clip.w; + clip.x *= -1.; + clip.y *= -1.; + let vo = VertexOut(clip, vi.uv, vi.color); + return vo; +} +@fragment +fn fs_main(vo: VertexOut) -> @location(0) vec4 { + return textureSample(texture, texture_sampler, vo.uv) * vec4(vo.color, 1.); +} -- cgit v1.2.3-70-g09d2