/* wearechat - generic multiplayer game with voip Copyright (C) 2025 metamuffin This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License only. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ use super::InterfaceData; use egui::{TextEdit, Widget}; use std::sync::Arc; pub struct ChatInterface { pub idata: Arc, pub edit: String, } impl Widget for &mut ChatInterface { fn ui(self, ui: &mut egui::Ui) -> egui::Response { let mut chat = self.idata.chat.lock().unwrap(); ui.add(TextEdit::singleline(&mut self.edit)); if ui.button("Send").clicked() { chat.send_queue.push_back(self.edit.clone()); self.edit.clear(); } ui.group(|ui| { for m in &chat.history { ui.label(m); } }); ui.response() } }