/*
wearechat - generic multiplayer game with voip
Copyright (C) 2025 metamuffin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, version 3 of the License only.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see .
*/
use super::InterfaceData;
use egui::{TextEdit, Widget};
use std::sync::Arc;
pub struct ChatInterface {
pub idata: Arc,
pub edit: String,
}
impl Widget for &mut ChatInterface {
fn ui(self, ui: &mut egui::Ui) -> egui::Response {
let mut chat = self.idata.chat.lock().unwrap();
ui.add(TextEdit::singleline(&mut self.edit));
if ui.button("Send").clicked() {
chat.send_queue.push_back(self.edit.clone());
self.edit.clear();
}
ui.group(|ui| {
for m in &chat.history {
ui.label(m);
}
});
ui.response()
}
}