/* wearechat - generic multiplayer game with voip Copyright (C) 2025 metamuffin This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License only. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ use super::InterfaceData; use egui::Widget; use log::info; use std::sync::Arc; use weareshared::packets::{Object, Packet}; pub struct PrefabIndexInterface { pub idata: Arc, } impl Widget for &mut PrefabIndexInterface { fn ui(self, ui: &mut egui::Ui) -> egui::Response { for (key, res) in &self.idata.prefab_index.0 { ui.horizontal(|ui| { ui.label(key); if ui.button("Add").clicked() { info!("spawn {res}"); self.idata .network .packet_send .send(Packet::Add(Object::new(), res.clone())) .unwrap(); } }); } ui.response() } }