/* wearechat - generic multiplayer game with voip Copyright (C) 2025 metamuffin This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License only. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ use anyhow::Result; use gltf::Gltf; use serde::Deserialize; use std::{ collections::{BTreeMap, BTreeSet}, fs::File, }; pub struct VrmInfo { pub bone_node_names: Vec<(usize, String)>, pub hide_first_person: BTreeSet, } pub fn extract_vrm_data(gltf: &Gltf) -> Result { let mut bone_node_names = Vec::new(); let mut hide_first_person = BTreeSet::new(); if let Some(vrm) = gltf.extension_value("VRM") { serde_json::to_writer(File::create("/tmp/vrm").unwrap(), vrm).unwrap(); let vrm: Vrm = serde_json::from_value(vrm.clone())?; for bone in vrm.humanoid.human_bones { bone_node_names.push((bone.node, bone.bone)) } } if let Some(vrm) = gltf.extension_value("VRMC_vrm") { serde_json::to_writer(File::create("/tmp/vrmc").unwrap(), vrm).unwrap(); let vrm: Vrmc = serde_json::from_value(vrm.clone())?; for (name, bone) in vrm.humanoid.human_bones { bone_node_names.push((bone.node, name)) } if let Some(fp) = vrm.first_person { for ann in fp.mesh_annotations { match ann.first_person_flag { FirstPersonFlag::ThirdPersonOnly => { hide_first_person.insert(ann.node); } _ => (), } } } } eprintln!("hide {hide_first_person:?}"); Ok(VrmInfo { bone_node_names, hide_first_person, }) } #[derive(Debug, Deserialize)] pub struct Vrm { pub humanoid: VrmHumanoid, } #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct VrmHumanoid { human_bones: Vec, } #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] struct VrmHumanBone { bone: String, node: usize, } #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] struct Vrmc { humanoid: VrmcHumanoid, first_person: Option, } #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] struct VrmcFirstPerson { mesh_annotations: Vec, } #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] struct VrmcFirstPersonMeshAnnotation { node: usize, #[serde(alias = "type")] // spec says something but their sample uses "type" instead first_person_flag: FirstPersonFlag, } #[derive(Debug, Deserialize, Default)] #[serde(rename_all = "camelCase")] enum FirstPersonFlag { ThirdPersonOnly, FirstPersonOnly, Both, #[default] Auto, } #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] struct VrmcHumanoid { human_bones: BTreeMap, } #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] struct VrmcHumanBone { node: usize, }