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authormetamuffin <metamuffin@disroot.org>2026-02-25 21:21:38 +0100
committertpart <tpart120@proton.me>2026-02-26 20:49:15 +0100
commitb91eb2a9bdf4167c69a4d82f2a44855138f58b94 (patch)
treefe8899aa2be608c4e6106ba200668278c5395a68
parent0dcee29e27aefdfebe69056957969caf7f57e657 (diff)
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replace number usage with type int/float type aliases
-rw-r--r--test-client/protocol.ts4
1 files changed, 2 insertions, 2 deletions
diff --git a/test-client/protocol.ts b/test-client/protocol.ts
index b4189510..3dfcc594 100644
--- a/test-client/protocol.ts
+++ b/test-client/protocol.ts
@@ -15,10 +15,10 @@
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
-export type Vec2 = [number, number] // x, y (float)
export type float = number
export type int = number
-export type IVec2 = [number, number] // x, y (integer)
+export type Vec2 = [float, float] // x, y (float)
+export type IVec2 = [int, int] // x, y (integer)
export type PlayerID = int // opaque number to identify players.
export type ItemIndex = int // index used primarily for item_names in Gamedata
export type TileIndex = int // index used primarily for tile_names in Gamedata