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authormetamuffin <metamuffin@disroot.org>2024-07-01 15:48:08 +0200
committermetamuffin <metamuffin@disroot.org>2024-07-01 15:48:08 +0200
commitf4896e35bf204f7b0d0c9766b912cc731cb3f355 (patch)
tree489bf441641149449a90b2c8194c0ee2416584d8 /client/audio
parent69cce2c92e067595d862c479104df6e966a1e8ee (diff)
parent5fc93e0f3fe710f5cad7e3e67dbf6d0a8d600753 (diff)
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Merge branch 'master' of https://codeberg.org/metamuffin/undercooked
Diffstat (limited to 'client/audio')
-rw-r--r--client/audio/play_random.gd48
1 files changed, 48 insertions, 0 deletions
diff --git a/client/audio/play_random.gd b/client/audio/play_random.gd
new file mode 100644
index 00000000..afdf046f
--- /dev/null
+++ b/client/audio/play_random.gd
@@ -0,0 +1,48 @@
+# Undercooked - a game about cooking
+# Copyright 2024 tpart
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, version 3 of the License only.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <https://www.gnu.org/licenses/>.
+#
+extends Node
+class_name PlayRandom
+
+@export var volume_db := 0.0
+@export var enable_attenuations := true
+
+var autoplay := false
+
+@onready var sounds = get_children()
+
+func _ready():
+ for s: AudioStreamPlayer3D in sounds:
+ s.connect("finished", sound_finished)
+ s.volume_db = volume_db
+
+ if not enable_attenuations:
+ s.attenuation_filter_cutoff_hz = 20500
+
+func play_random():
+ var s = sounds[randi_range(0, sounds.size() - 1)]
+ s.pitch_scale = randf_range(0.9, 1.1)
+ s.play()
+
+func start_autoplay():
+ autoplay = true
+ play_random()
+
+func stop_autoplay():
+ autoplay = false
+
+func sound_finished():
+ if autoplay:
+ play_random()