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authortpart <tpart120@proton.me>2025-06-29 20:39:48 +0200
committertpart <tpart120@proton.me>2025-06-29 20:39:48 +0200
commit34f6723c5491b17ab922155e1ee2e054d3c88f4b (patch)
tree01afaa859337e3ae6549fea9d6b3015d12273527 /client/game.gd
parente4a1afec7a999858efdf3eb256101b5400bacbb3 (diff)
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Refactor character script (Closes #312)
Diffstat (limited to 'client/game.gd')
-rw-r--r--client/game.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/client/game.gd b/client/game.gd
index 37404b7a..b4b6f9df 100644
--- a/client/game.gd
+++ b/client/game.gd
@@ -248,7 +248,7 @@ func handle_packet(p):
if pinned:
push_error("Pinned text messages are currently not supported")
var player: Player = players[p.player]
- data.color = Character.COLORS[G.rem_euclid(player.character_style.color, Character.NUM_COLORS)]
+ data.color = Character.COLORS[G.rem_euclid(player.character_style.color, Character.COLORS.size())]
data.username = players[p.player].username
data.text = p.message.text if "text" in p.message else get_message_str(p.message)