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author | tpart <tpart120@proton.me> | 2024-07-04 09:15:11 +0200 |
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committer | tpart <tpart120@proton.me> | 2024-07-04 09:15:11 +0200 |
commit | d4c1da4ac2b7b8526c1188ee8198600ce30e6efc (patch) | |
tree | 8de8bdb2926c3b3cf7dae186288b05a5e63dad03 /client/global.gd | |
parent | 353dfba1d98f9d4d26e19b7eef99bb42288396c5 (diff) | |
download | hurrycurry-d4c1da4ac2b7b8526c1188ee8198600ce30e6efc.tar hurrycurry-d4c1da4ac2b7b8526c1188ee8198600ce30e6efc.tar.bz2 hurrycurry-d4c1da4ac2b7b8526c1188ee8198600ce30e6efc.tar.zst |
Add ssao setting; Add environment setup class
Diffstat (limited to 'client/global.gd')
-rw-r--r-- | client/global.gd | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/client/global.gd b/client/global.gd index 50a27c89..db85a603 100644 --- a/client/global.gd +++ b/client/global.gd @@ -39,14 +39,15 @@ var languages := [tr("System default"), "en", "de"] var default_settings := { "language": DropdownSetting.new(tr("Language"), 0, languages), - "aa": DropdownSetting.new(tr("Anti-aliasing"), 2, [tr("Disabled"), "FXAA", "MSAA 2x", "MSAA 4x"]), - "taa": ToggleSetting.new(tr("Temporal Anti-Aliasing"), false), "fullscreen": ToggleSetting.new(tr("Fullscreen"), false), "touch_controls": ToggleSetting.new(tr("Enable touch screen conrols"), DisplayServer.is_touchscreen_available()), "interpolate_camera_rotation": ToggleSetting.new(tr("Interpolate the camera rotation"), true), "invert_camera": ToggleSetting.new(tr("Invert camera movement"), false), "server_binary": TextSetting.new(tr("Server binary (leave empty to search PATH)"), "", "Enter path"), "server_data": TextSetting.new(tr("Server data directory (leave empty to auto-detect)"), "", "Enter path"), + "aa": DropdownSetting.new(tr("Anti-aliasing"), 2, [tr("Disabled"), "FXAA", "MSAA 2x", "MSAA 4x"]), + "ssao": ToggleSetting.new(tr("Ambient occlusion"), true), + "taa": ToggleSetting.new(tr("Temporal Anti-Aliasing"), false), "voxel_gi": ToggleSetting.new(tr("Use VoxelGI (Blocks the game on map update but is more accurate)"), false), "sdfgi": ToggleSetting.new(tr("Use SDFGI (Doesn't block the game but produces more artifacts)"), false), "debug_info": ToggleSetting.new(tr("Display debug info (Framerate, etc.)"), false), |