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| author | metamuffin <metamuffin@disroot.org> | 2025-09-04 23:47:24 +0200 |
|---|---|---|
| committer | metamuffin <metamuffin@disroot.org> | 2025-09-05 23:07:07 +0200 |
| commit | 81deaf81c800900e30046cb927be1c9d91ae61b8 (patch) | |
| tree | 20ce9898465e8d4c49eeff12a9ea55572517ea7b /client/gui/overlays/ingame/announce_title.gd | |
| parent | fd80142282fcef628466a18e3ea62f0d1372d807 (diff) | |
| download | hurrycurry-81deaf81c800900e30046cb927be1c9d91ae61b8.tar hurrycurry-81deaf81c800900e30046cb927be1c9d91ae61b8.tar.bz2 hurrycurry-81deaf81c800900e30046cb927be1c9d91ae61b8.tar.zst | |
reorganize client gui files
Diffstat (limited to 'client/gui/overlays/ingame/announce_title.gd')
| -rw-r--r-- | client/gui/overlays/ingame/announce_title.gd | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/client/gui/overlays/ingame/announce_title.gd b/client/gui/overlays/ingame/announce_title.gd new file mode 100644 index 00000000..227e184f --- /dev/null +++ b/client/gui/overlays/ingame/announce_title.gd @@ -0,0 +1,42 @@ +# Hurry Curry! - a game about cooking +# Copyright (C) 2025 Hurry Curry! contributors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +extends Control + +@onready var init_delay: Timer = $InitialDelay +@onready var prep_timer: Timer = $PreperationTimer +@onready var anim_player: AnimationPlayer = $AnimationPlayer +@onready var label: Label = $Center/Node2D/Label + +func announce_start() -> void: + init_delay.start() + await init_delay.timeout + + Sound.play_game_start() + show() + label.text = tr("c.announce.ready") + anim_player.play("fade_in") + await anim_player.animation_finished + prep_timer.start() + await prep_timer.timeout + anim_player.play("fade_out") + await anim_player.animation_finished + + label.text = tr("c.announce.go") + anim_player.play("fade_in") + await anim_player.animation_finished + anim_player.play("fade_out") + await anim_player.animation_finished + hide() |