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author | nokoe <nokoe@mailbox.org> | 2025-09-29 21:26:09 +0200 |
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committer | nokoe <nokoe@mailbox.org> | 2025-09-29 23:59:01 +0200 |
commit | 9d2966c97b0022d48baf4d95d12926be9dc5750c (patch) | |
tree | 5633f94cc30bb0efe89a768134ce4842ac139a97 /client/map/items/basket.gd | |
parent | d1bbc09e4f88d04b7cda56c1040c305270a3eeda (diff) | |
download | hurrycurry-9d2966c97b0022d48baf4d95d12926be9dc5750c.tar hurrycurry-9d2966c97b0022d48baf4d95d12926be9dc5750c.tar.bz2 hurrycurry-9d2966c97b0022d48baf4d95d12926be9dc5750c.tar.zst |
add basket as item
Diffstat (limited to 'client/map/items/basket.gd')
-rw-r--r-- | client/map/items/basket.gd | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/client/map/items/basket.gd b/client/map/items/basket.gd new file mode 100644 index 00000000..459d6b81 --- /dev/null +++ b/client/map/items/basket.gd @@ -0,0 +1,44 @@ +# Hurry Curry! - a game about cooking +# Copyright (C) 2025 Hurry Curry! contributors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +class_name Basket +extends Item + +var steam: CPUParticles3D = load("res://map/items/steam.tscn").instantiate() + +func _init(owned_by_: Node3D, contents: Array): + super(owned_by_) + add_child(load("res://map/items/basket.tscn").instantiate()) + base.add_child(steam) + + for i in contents: + match i: + _: + base.add_child(ItemFactory.produce(i, self)) + +func progress(position_: float, speed: float, warn: bool): + super(position_, speed, warn) + steam.emitting = true + if warn: + steam.color = Color(.2, .2, .2) + else: + steam.color = Color(1.,1.,1.) + +func finish(): + super() + steam.emitting = false + +static func base_position() -> Vector3: + return Vector3(0.,0.015, 0.) |