diff options
author | tpart <tpart120@proton.me> | 2024-09-13 19:07:31 +0200 |
---|---|---|
committer | tpart <tpart120@proton.me> | 2024-09-13 19:07:31 +0200 |
commit | 5e95797d7cff71c261f0c97c3c1fe96882b89650 (patch) | |
tree | c2b95f7aa5b89c893854b961ca4763b9befc75cb /client/map/items/glass_fill.gd | |
parent | 08f94a71a66999c95a4382d08978ee78fb786132 (diff) | |
download | hurrycurry-5e95797d7cff71c261f0c97c3c1fe96882b89650.tar hurrycurry-5e95797d7cff71c261f0c97c3c1fe96882b89650.tar.bz2 hurrycurry-5e95797d7cff71c261f0c97c3c1fe96882b89650.tar.zst |
Re-implement glass fill; Update steaks because godot keeps changing it back
Diffstat (limited to 'client/map/items/glass_fill.gd')
-rw-r--r-- | client/map/items/glass_fill.gd | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/client/map/items/glass_fill.gd b/client/map/items/glass_fill.gd index 8b1e18f0..dc03f784 100644 --- a/client/map/items/glass_fill.gd +++ b/client/map/items/glass_fill.gd @@ -14,14 +14,12 @@ # along with this program. If not, see <https://www.gnu.org/licenses/>. # class_name GlassFill -extends Glass +extends Item var fill: MeshInstance3D = load("res://map/items/glass_fill.tscn").instantiate() -func _init(owned_by_: Node3D): +func _init(owned_by_: Node3D, c: Color): super(owned_by_) - add_child(fill) - -func set_color(c: Color): var mat: BaseMaterial3D = fill.get_active_material(0) mat.albedo_color = c + add_child(fill) |