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author | nokoe <nokoe@mailbox.org> | 2024-06-29 22:05:07 +0200 |
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committer | nokoe <nokoe@mailbox.org> | 2024-06-29 22:05:58 +0200 |
commit | 424b4ef3716e74bcc54c3eefffe6ba7994d79270 (patch) | |
tree | 57406ee7be6e0b5ab21fd6a87711e8dc3cd49220 /client/map/items | |
parent | b53f3d198e5899a597e5a321a277cf0ef74fec7b (diff) | |
download | hurrycurry-424b4ef3716e74bcc54c3eefffe6ba7994d79270.tar hurrycurry-424b4ef3716e74bcc54c3eefffe6ba7994d79270.tar.bz2 hurrycurry-424b4ef3716e74bcc54c3eefffe6ba7994d79270.tar.zst |
set overlay font, grass tile determinstic
Diffstat (limited to 'client/map/items')
-rw-r--r-- | client/map/items/grass.gd | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/client/map/items/grass.gd b/client/map/items/grass.gd index d303f8c7..1222f767 100644 --- a/client/map/items/grass.gd +++ b/client/map/items/grass.gd @@ -1,23 +1,36 @@ # Undercooked - a game about cooking # Copyright 2024 nokoe -# +# Copyright 2024 tpart +# # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. -# +# # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. -# +# # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <https://www.gnu.org/licenses/>. -# +# class_name Grass extends Tile +const GRASS_SIDE: PackedScene = preload("res://map/tiles/grass_side.tscn") +const GRASS_COUNT: int = 16 + func _init(rename: String, _neighbors: Array): super(rename, _neighbors) - var grass_tile = load("res://map/tiles/grass.tscn").instantiate() + var grass_tile = preload("res://map/tiles/grass.tscn").instantiate() grass_tile.position += Vector3(0.5, 0, 0.5) add_child(grass_tile) + + var random = RandomNumberGenerator.new() + random.seed = rename.hash() + + for _i in Global.settings["grass_amount"]["value"]: + var g: Node3D = GRASS_SIDE.instantiate() + grass_tile.add_child(g) + g.position = Vector3(random.randf_range(-.5, .5), 0, random.randf_range(-.5, .5)) + g.rotation = Vector3(0, random.randf_range(0, PI), 0) |