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authortpart <tpart120@proton.me>2024-09-16 15:19:32 +0200
committertpart <tpart120@proton.me>2024-09-16 15:19:32 +0200
commitf4642ba743b1758a2252434524cb41b92bf6ebb1 (patch)
treed6d2c8259abd19cdd6f94a5c2043df4c4e40490a /client/map/items
parent1e059a4c891bfd00d758932c59bcae2bd47076a7 (diff)
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Implement pot contents in new item system
Diffstat (limited to 'client/map/items')
-rw-r--r--client/map/items/pot.gd28
-rw-r--r--client/map/items/pot_fill.gd9
-rw-r--r--client/map/items/rice_content.tscn1
3 files changed, 31 insertions, 7 deletions
diff --git a/client/map/items/pot.gd b/client/map/items/pot.gd
index 9b3e0ad3..11648b7f 100644
--- a/client/map/items/pot.gd
+++ b/client/map/items/pot.gd
@@ -22,8 +22,32 @@ func _init(owned_by_: Node3D, contents: Array):
super(owned_by_)
add_child(load("res://map/items/pot.tscn").instantiate())
base.add_child(steam)
- for c in contents:
- base.add_child(ItemFactory.produce(c, self))
+
+ for i in contents:
+ match i:
+ "mochi-dough":
+ add_child(PotFill.new(self, Color(1.,1.,.3)))
+ "rice":
+ add_child(load("res://map/items/rice_content.tscn").instantiate())
+ "rice-flour":
+ add_child(PotFill.new(self, Color(1.,1.,.8)))
+ "tomato-juice":
+ add_child(PotFill.new(self, Color(1.,.0,.0)))
+ "tomato-soup":
+ add_child(PotFill.new(self, Color(1.,.3,.2)))
+ "leek":
+ var leek = ItemFactory.produce(i, self)
+ leek.rotation_degrees = Vector3(-75.5, 0, -25)
+ leek.position = Vector3(.03, .1, .25)
+ base.add_child(leek)
+ "cooked-rice":
+ add_child(PotFill.new(self, Color(1.,1.,1.)))
+ "curry":
+ add_child(PotFill.new(self, Color(.75, .45, .1)))
+ "milk":
+ add_child(PotFill.new(self, Color8(250, 250, 250)))
+ _:
+ base.add_child(ItemFactory.produce(i, self))
func progress(position_: float, speed: float, warn: bool):
super(position_, speed, warn)
diff --git a/client/map/items/pot_fill.gd b/client/map/items/pot_fill.gd
index f5c8ad44..2c9ef929 100644
--- a/client/map/items/pot_fill.gd
+++ b/client/map/items/pot_fill.gd
@@ -1,5 +1,6 @@
# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
+# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
@@ -14,14 +15,12 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
class_name PotFill
-extends Pot
+extends Item
var fill: MeshInstance3D = load("res://map/items/pot_fill.tscn").instantiate()
-func _init(owned_by_: Node3D):
+func _init(owned_by_: Node3D, c: Color):
super(owned_by_)
- add_child(fill)
-
-func set_color(c: Color):
var mat: BaseMaterial3D = fill.get_active_material(0)
mat.albedo_color = c
+ base.add_child(fill)
diff --git a/client/map/items/rice_content.tscn b/client/map/items/rice_content.tscn
index 86b6e983..b7111399 100644
--- a/client/map/items/rice_content.tscn
+++ b/client/map/items/rice_content.tscn
@@ -4,6 +4,7 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ce6yj"]
resource_local_to_scene = true
+albedo_color = Color(1, 1, 0.8, 1)
[node name="RiceContent" type="MeshInstance3D"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)