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author | nokoe <nokoe@mailbox.org> | 2024-06-23 22:52:45 +0200 |
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committer | nokoe <nokoe@mailbox.org> | 2024-06-23 23:07:10 +0200 |
commit | f9a21bc9772d761db1c02a6ed81e117886b523b2 (patch) | |
tree | 8653b85999b48354fe39505268b7f704fade9626 /client/map/map.gd | |
parent | a81020eb81a0fa44f6641f47bd1eeda786cc8f71 (diff) | |
download | hurrycurry-f9a21bc9772d761db1c02a6ed81e117886b523b2.tar hurrycurry-f9a21bc9772d761db1c02a6ed81e117886b523b2.tar.bz2 hurrycurry-f9a21bc9772d761db1c02a6ed81e117886b523b2.tar.zst |
make game playable again (somewhat)
Diffstat (limited to 'client/map/map.gd')
-rw-r--r-- | client/map/map.gd | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/client/map/map.gd b/client/map/map.gd index c027fd4a..1155a70c 100644 --- a/client/map/map.gd +++ b/client/map/map.gd @@ -15,15 +15,13 @@ # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <https://www.gnu.org/licenses/>. # -@tool class_name Map extends Node3D var tile_by_pos: Dictionary = {} func _ready(): - if !Engine.is_editor_hint(): - Multiplayer.connect("update_map", update) + Multiplayer.connect("update_map", update) func update(pos, tile_name, neighbors): var instance: Floor |