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| author | tpart <tpart120@proton.me> | 2026-02-26 20:30:49 +0100 |
|---|---|---|
| committer | tpart <tpart120@proton.me> | 2026-02-26 20:49:54 +0100 |
| commit | 04dd47d13a8da9224e7f9ea8ccacf64129717ec1 (patch) | |
| tree | 2a88e646d1b8dfbcd5973092655bf9a0ebc1c625 /client/map/tile_factory.gd | |
| parent | b91eb2a9bdf4167c69a4d82f2a44855138f58b94 (diff) | |
| download | hurrycurry-04dd47d13a8da9224e7f9ea8ccacf64129717ec1.tar hurrycurry-04dd47d13a8da9224e7f9ea8ccacf64129717ec1.tar.bz2 hurrycurry-04dd47d13a8da9224e7f9ea8ccacf64129717ec1.tar.zst | |
Implement tile stacks in client; Upgrade to Godot 4.6
Diffstat (limited to 'client/map/tile_factory.gd')
| -rw-r--r-- | client/map/tile_factory.gd | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/client/map/tile_factory.gd b/client/map/tile_factory.gd index ad415cfc..1640e512 100644 --- a/client/map/tile_factory.gd +++ b/client/map/tile_factory.gd @@ -43,7 +43,11 @@ func produce(raw_name: String, position: Vector2i, neighbors: Array) -> Tile: var ctx := TileCC.new() ctx.tile_name = tile_name ctx.position = position - ctx.neighbors = neighbors.map(func(n): return null if n == null else TileName.new(n).name) + ctx.neighbors = neighbors.map(func(a): + if a != null: + return a.map(func(b): return null if b == null else TileName.new(b).name) + else: return null + ) ctx.floor_meshers = floor_meshers match tile_name.name: |