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author | tpart <tpart120@proton.me> | 2024-08-10 23:41:50 +0200 |
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committer | tpart <tpart120@proton.me> | 2024-08-10 23:41:57 +0200 |
commit | 519dc4d6b77ba59028c20c61c81f3801fcb811d2 (patch) | |
tree | 7c7a0961c33d075ff602339c1cdcefac9931449d /client/menu/lobby.gd | |
parent | 8ef7a968e0398129fd4c831d000a48607f3a001e (diff) | |
download | hurrycurry-519dc4d6b77ba59028c20c61c81f3801fcb811d2.tar hurrycurry-519dc4d6b77ba59028c20c61c81f3801fcb811d2.tar.bz2 hurrycurry-519dc4d6b77ba59028c20c61c81f3801fcb811d2.tar.zst |
Re-design map selection menu
Diffstat (limited to 'client/menu/lobby.gd')
-rw-r--r-- | client/menu/lobby.gd | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/client/menu/lobby.gd b/client/menu/lobby.gd index 1d4674cd..67b5ff8e 100644 --- a/client/menu/lobby.gd +++ b/client/menu/lobby.gd @@ -25,17 +25,17 @@ var selected_map_name: String var difficulty_names = [tr("Easy"), tr("Moderate"), tr("Hard"), tr("Very hard"), tr("Unplayable")] @onready var game: Game = $"../Game" -@onready var player_container = $VBoxContainer/Top/MarginContainer/VBoxContainer/Players +@onready var player_container = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/Players -@onready var map_name_label = $VBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/Map/Name -@onready var map_player_label = $VBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/Map/Players -@onready var map_difficulty_label = $VBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/Map/Difficulty +@onready var map_name_label = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/Map/Name +@onready var map_player_label = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/Map/Players +@onready var map_difficulty_label = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/Map/Difficulty -@onready var map_selector = $VBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer -@onready var prev_map = $VBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer/Left -@onready var next_map = $VBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer2/Right -@onready var start_button = $VBoxContainer/Bottom/MarginContainer/VBoxContainer/CenterContainer/Start -@onready var join_spectate = $VBoxContainer/Bottom/MarginContainer/VBoxContainer/CenterContainer/JoinSpectate +@onready var map_selector = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer +@onready var prev_map = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer/Left +@onready var next_map = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer2/Right +@onready var join_spectate = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/VBoxContainer/JoinSpectate +@onready var start_button = $HBoxContainer/Bottom/MarginContainer/VBoxContainer/VBoxContainer/Start func _ready(): game.update_players.connect(update_players) |