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authortpart <tpart120@proton.me>2024-07-07 18:52:49 +0200
committertpart <tpart120@proton.me>2024-07-07 18:52:54 +0200
commit44499c6e81dc5cc014f502cf6cb4db0c96081d7e (patch)
tree7cf07ee27ba517d7d4766677cc367bd1f9a16fbd /client/menu/menu.gd
parenta72f4466c568dd7d7fe6f76a295fdd1162c1d312 (diff)
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Add lobby menu
Diffstat (limited to 'client/menu/menu.gd')
-rw-r--r--client/menu/menu.gd4
1 files changed, 3 insertions, 1 deletions
diff --git a/client/menu/menu.gd b/client/menu/menu.gd
index 7ae7f3a0..51f0cf6b 100644
--- a/client/menu/menu.gd
+++ b/client/menu/menu.gd
@@ -67,6 +67,8 @@ func replace_menu(path: String):
var focus_auto_changed := false
func focus_first(node: Node) -> bool:
focus_auto_changed = true
+ if node.is_in_group("no_auto_focus"):
+ return false
if node is Button or node is LineEdit:
node.grab_focus()
print("Node %s (%s) was selected for focus" % [node.name, node])
@@ -77,7 +79,7 @@ func focus_first(node: Node) -> bool:
return false
func connect_button_sounds(node: Node):
- if node is Button:
+ if node is Button or node is TextureButton:
if not node.is_in_group("no_click_sound"):
node.pressed.connect(Sound.play_click)
if node is Button or node is LineEdit or node is Slider: