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author | metamuffin <metamuffin@disroot.org> | 2025-09-04 23:47:24 +0200 |
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committer | metamuffin <metamuffin@disroot.org> | 2025-09-05 23:07:07 +0200 |
commit | 81deaf81c800900e30046cb927be1c9d91ae61b8 (patch) | |
tree | 20ce9898465e8d4c49eeff12a9ea55572517ea7b /client/menu/scene_transition.gd | |
parent | fd80142282fcef628466a18e3ea62f0d1372d807 (diff) | |
download | hurrycurry-81deaf81c800900e30046cb927be1c9d91ae61b8.tar hurrycurry-81deaf81c800900e30046cb927be1c9d91ae61b8.tar.bz2 hurrycurry-81deaf81c800900e30046cb927be1c9d91ae61b8.tar.zst |
reorganize client gui files
Diffstat (limited to 'client/menu/scene_transition.gd')
-rw-r--r-- | client/menu/scene_transition.gd | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/client/menu/scene_transition.gd b/client/menu/scene_transition.gd deleted file mode 100644 index 330d67d6..00000000 --- a/client/menu/scene_transition.gd +++ /dev/null @@ -1,66 +0,0 @@ -# Hurry Curry! - a game about cooking -# Copyright (C) 2025 Hurry Curry! contributors -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as published by -# the Free Software Foundation, version 3 of the License only. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see <https://www.gnu.org/licenses/>. -# -class_name SceneTransition -extends Control - -@onready var black_anim: AnimationPlayer = $black_fader -@onready var text_anim: AnimationPlayer = $text_fader -@onready var text: Label = $text_margin/text - -var s_current = false -var s_target = false -var fading = false - -func _ready(): - $black.visible = true - text.visible = true - text.text = "" - -func set_loading_text(s: String): - text.text = s - text_anim.play("fade") - -func next(): - while fading: await black_anim.animation_finished - if s_target == s_current: return - fading = true - if s_target: - if text.text != "": - text_anim.play_backwards("fade") - await text_anim.animation_finished - black_anim.play_backwards("fade") - await black_anim.animation_finished - self.mouse_filter = Control.MOUSE_FILTER_IGNORE - set_loading_text("") - s_current = true - else: - self.mouse_filter = Control.MOUSE_FILTER_STOP - black_anim.play("fade") - await black_anim.animation_finished - await get_tree().process_frame # animation finishes one frame early - s_current = false - fading = false - await next() - -func fade_in(): - s_target = true - await next() -func fade_out(): - s_target = false - await next() - -func _exit_tree(): - if fading: push_error("SceneTransition destroyed while fading") |