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author | metamuffin <metamuffin@disroot.org> | 2024-06-24 18:21:41 +0200 |
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committer | metamuffin <metamuffin@disroot.org> | 2024-06-24 18:21:41 +0200 |
commit | e72b9cc631290ec2d3d8d3cc9451d6dced9f984a (patch) | |
tree | 9f9b500f9af11ddd8302f97a94e228ee8538092e /client/menu/scene_transition.gd | |
parent | a7c952f5007477588de9fbca9faa464b3c71127b (diff) | |
download | hurrycurry-e72b9cc631290ec2d3d8d3cc9451d6dced9f984a.tar hurrycurry-e72b9cc631290ec2d3d8d3cc9451d6dced9f984a.tar.bz2 hurrycurry-e72b9cc631290ec2d3d8d3cc9451d6dced9f984a.tar.zst |
add ingame "pause" menu
Diffstat (limited to 'client/menu/scene_transition.gd')
-rw-r--r-- | client/menu/scene_transition.gd | 24 |
1 files changed, 23 insertions, 1 deletions
diff --git a/client/menu/scene_transition.gd b/client/menu/scene_transition.gd index 8b972c1b..3ab7cdb6 100644 --- a/client/menu/scene_transition.gd +++ b/client/menu/scene_transition.gd @@ -17,12 +17,34 @@ class_name SceneTransition extends ColorRect @onready var anim = $animation +@export var ingame = false func _ready(): self.visible = true anim.play("fade_in") func transition_to(path: String): + await out() + get_tree().change_scene_to_file(path) + +func quit(): + await out() + get_tree().quit() + +func out(): + if menu.visible: + menu.anim.play_backwards("activate") + await menu.anim.animation_finished anim.play("fade_out") await anim.animation_finished - get_tree().change_scene_to_file(path) + +@onready var menu = $IngameMenu +func _process(_delta): + if ingame: + if not menu.visible and Input.is_action_just_pressed("pause"): + menu.visible = true + menu.anim.play("activate") + elif menu.visible and Input.is_action_just_pressed("pause"): + menu.anim.play_backwards("activate") + await menu.anim.animation_finished + menu.visible = false |