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authortpart <tpart120@proton.me>2024-09-18 18:10:21 +0200
committertpart <tpart120@proton.me>2024-09-18 18:10:21 +0200
commit8461de5a604d7fede00855632c55b5ec59779d0f (patch)
tree677f58636560c3f58f742f9fd877b8c536f759ed /client/multiplayer.gd
parenta182706feb0f4112063f73a3cca8ef133cd2aa66 (diff)
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Implement new server message packet; Remove old server error packet; Bump protocol version to 7.0
Diffstat (limited to 'client/multiplayer.gd')
-rw-r--r--client/multiplayer.gd12
1 files changed, 5 insertions, 7 deletions
diff --git a/client/multiplayer.gd b/client/multiplayer.gd
index 1a261b99..64b23b5f 100644
--- a/client/multiplayer.gd
+++ b/client/multiplayer.gd
@@ -52,13 +52,13 @@ signal set_player_finished(player: int, warn: bool)
signal set_ingame(state: bool, lobby: bool)
signal score(demands_failed: int, demands_completed: int, points: int, time_remaining: float)
signal environment(params: Dictionary)
-signal server_message(text: String)
+signal server_message(message: Dictionary, error: bool)
signal replay_start()
signal connection_closed(reason: String)
signal show_rating(stars: int, points: int)
signal show_book()
-const VERSION_MAJOR: int = 6
+const VERSION_MAJOR: int = 7
const VERSION_MINOR: int = 0
var connected := false
@@ -217,9 +217,6 @@ func handle_packet(bytes: PackedByteArray):
var state = decoded["state"]
var lobby = decoded["lobby"]
set_ingame.emit(state, lobby)
- "error":
- var message = decoded["message"]
- push_warning("server error: %s" % message)
"score":
var demands_failed: int = decoded["demands_failed"]
var demands_completed: int = decoded["demands_completed"]
@@ -238,8 +235,9 @@ func handle_packet(bytes: PackedByteArray):
var points = d["points"]
show_rating.emit(stars, points)
"server_message":
- var text = decoded["text"]
- server_message.emit(text)
+ var message: Dictionary = decoded["message"]
+ var error: bool = decoded["error"]
+ server_message.emit(message, error)
"environment":
environment.emit(decoded["effects"])
"replay_start": replay_start.emit()