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author | metamuffin <metamuffin@disroot.org> | 2024-06-23 20:05:28 +0200 |
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committer | metamuffin <metamuffin@disroot.org> | 2024-06-23 20:05:28 +0200 |
commit | 3885cbfae528608350804f704dba9c82fdbfd027 (patch) | |
tree | 384a37820cf43d1868493600a8e0566c78b9ab4a /client/scripts/menu_background.gd | |
parent | 93221433e704e1c98cc84c55caefddb85c2d5717 (diff) | |
download | hurrycurry-3885cbfae528608350804f704dba9c82fdbfd027.tar hurrycurry-3885cbfae528608350804f704dba9c82fdbfd027.tar.bz2 hurrycurry-3885cbfae528608350804f704dba9c82fdbfd027.tar.zst |
move files around
Diffstat (limited to 'client/scripts/menu_background.gd')
-rw-r--r-- | client/scripts/menu_background.gd | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/client/scripts/menu_background.gd b/client/scripts/menu_background.gd deleted file mode 100644 index e5b8ac31..00000000 --- a/client/scripts/menu_background.gd +++ /dev/null @@ -1,35 +0,0 @@ -# Undercooked - a game about cooking -# Copyright 2024 metamuffin -# Copyright 2024 tpart -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as published by -# the Free Software Foundation, version 3 of the License only. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see <https://www.gnu.org/licenses/>. -# -@tool -extends Node3D - -@onready var map = $map -@onready var voxel_gi: VoxelGI = $VoxelGI - -const NULLS = [null,null,null,null] -const BUCKETS = [[], ["floor","floor","floor","floor","tomato-crate", "raw-steak-crate"], ["table", "chair", "counter"], ["sink", "stove"]] - -func _ready(): - for x in range(-10,11): - for y in range(-10,11): - var w = exp(-sqrt(x*x+y*y) * 0.15) - var k = randf() * w - var bucket = BUCKETS[int(floor(k * BUCKETS.size())) % BUCKETS.size()] - if bucket.size() == 0: continue - var tile = bucket[randi() % bucket.size()] - map.update([x,y], tile, NULLS) - voxel_gi.bake() |