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| author | metamuffin <metamuffin@disroot.org> | 2025-12-12 15:40:14 +0100 |
|---|---|---|
| committer | metamuffin <metamuffin@disroot.org> | 2025-12-12 15:40:14 +0100 |
| commit | 5321f2f18cb1a968778f7bc8ceaa13255bde586e (patch) | |
| tree | 9a6594a214e290f3ca5daa20bf39f931b06d95dd /data | |
| parent | 6c9e1480978e839692fa73f7e28639c3f95a36ee (diff) | |
| download | hurrycurry-5321f2f18cb1a968778f7bc8ceaa13255bde586e.tar hurrycurry-5321f2f18cb1a968778f7bc8ceaa13255bde586e.tar.bz2 hurrycurry-5321f2f18cb1a968778f7bc8ceaa13255bde586e.tar.zst | |
environment_effect delay changes + doc entities
Diffstat (limited to 'data')
| -rw-r--r-- | data/README.md | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/data/README.md b/data/README.md index 9f7bbca1..5a3f56b8 100644 --- a/data/README.md +++ b/data/README.md @@ -36,8 +36,24 @@ maps. For example crates should always be exclusive. An incomplete list of entities. -- `!customers` - - `spawn_cooldown`: Minimum delay between spawning new customers in seconds. - The actual time is randomized in range min..min*2. - - `scaling_factor`: Maximum number of customers to be spawned per chair. If - the limit is not reached, new ones are spawned regularly. +- `!customers` Customers that walk to chairs, order items and reward points. + - `spawn_cooldown`(number): Minimum delay between spawning new customers in + seconds. The actual time is randomized in range min..min*2. + - `scaling_factor`(number): Maximum number of customers to be spawned per + chair. If the limit is not reached, new ones are spawned regularly. +- `!environment` A static list of environment modifiers (strings) for this map. +- `!environment_effect` Environment modifier that is toggles on and off in + intervals + - `name`(string) + - `on`(number, default=40): Delay from enable to disable + - `off`(number, default=40): Delay from disable to enable + - `on_stdev`(opt. number): If set, randomizes delay with gaussian distribition + and given standard deviation. + - `off_stdev`(opt. number) +- `!player_portal` Teleports players that get fairly close to `from` to `to`. + - `from`(2d vector) + - `to`(2d vector) +- `!item_portal` Teleports items. + - `from`(2d vector) + - `to`(2d vector) +- `!tag_minigame` |